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AetherPirate

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Everything posted by AetherPirate

  1. Whoops, you're right, read that as Dimension ID from http://www.minecraftforum.net/forums/mapping-and-modding/minecraft-mods/1287583-dimensional-doors-v2-2-4?page=166#c3359 SenseiKiwi -- just as an FYI --Currently DimDoors overlaps biome ID's 250 and 251 from BoPPocket Biome ID -- Forest (New) ID -- 250Limbo Biome ID -- Taiga (New) ID -- 251From what I've got so far... the only "safe" range is currently between 88-98 and 100 - 150Mod/Biome ID Summary:DD: 250-251EBXL: 32-59Highlands: 150-179BoP: 28-69 and 170-254Twilight Forest: 70-87Thaumcraft: 162-164Ars Magica 2: 99
  2. You downloaded the version for 1.710, right? And there was no AntiID Conflict folder inside of Configs? If this is not working, try opening the config for DimDoors and look for where it assigns Dim ID's to its dimensions, and change them. I *think* the upper limit is 127, try some high numbers, but not above that.
  3. I assume you looked at http://docs.solder.io/docs? I doubt anyone is going to host it for you. You are better off running it in a Linux VM on your own PC to play with it. If you have specific, well-thought-out questions (AFTER you read ALL the docs, and googled, and tested, and failed, and tried again, and failed, and googled again....etc), you can ask at the official Solder Discord. Read the rules first. They take a dim view of "How does this wurk?" -style inquiries there. https://discord.gg/6JAgp6w
  4. A helper mod like this one: http://www.minecraftforum.net/forums/mapping-and-modding/minecraft-mods/2387300-say-no-to-id-conflicts-install-anti-id-conflict You will need to read about how this mod works. It will find what exactly is conflicting. Then you can go into the config file for DimDoors and change it to a free ID After your conflict is fixed, remove this helper mod.
  5. When signing into the Technic Launcher, you must have a legitimate Mojang account with a purchase of Minecraft associated with it, and you must be using the details for that Mojang account You must provide the same credentials as you would use to sign in at https://account.mojang.com/login. This is typically your Email and Password. The login information is used to verify your Minecraft information for Mojang's server. If this information fails, it is either your launcher not able to access the internet or your email/password failing. If your account information is incorrect, then you need to go to Mojang and reset your password and/or further bother them. If it's your internet, make sure you have permitted Java to be able to access the internet.
  6. Use pastebin, attachments do not work. Some your mods versions are very old, such as Galacticraft, you have ver. 344 which is 2 years old. Enderio is over 1.5yrs old. Are you getting mods from trusted sources, or content scraping sites? Your pack did actually launch for me.
  7. Could you pastebin a new log? The config files are located the config folder. Most mods create one the first time the pack is launched. What is inside each one varies by mod. When mods create dimensions, the ID number associated with that dimension is often inside it's config file so users can change it if it conflicts with other mods. Your log will tell you what mods are involved in the conflict, and what ID's are in conflict. The fix is to pick one of the configs, and change the ID to an unused number. There is a special "helper" mod designed to make this job easier called AntiID. It finds conflicts and suggests fixes. http://www.minecraftforum.net/forums/mapping-and-modding/minecraft-mods/2387300-say-no-to-id-conflicts-install-anti-id-conflict You may want to read about how to use it, and try it out. Remove it from your pack once all is fixed.
  8. Your modpack.jar file was screwy, I replaced it with a newer version of the forge universal (1614) Missing openmodslib Wrong version of Mantle (you had the one for 1.10.x) Read the author's instructions for Tropicraft. Dropping the zip file into mods is not correct. Your Legends Core jar seemed wrong, file size too small. I replaced with a legit copy. Make sure you are getting your mods from trusted sites. Orespawn does not play nice with other mods. I think you will need to pull it, or any of the other mods that conflict with it. You will need to fix dimension ID conflicts by editing the config files of the conflicting mods. After making these changes, the modpack launched to the point of complaining about the Dimension ID conflicts, I will leave that to you.
  9. Tekkit Classic is MC version 1.4.7. I don't see that this mod offers that, just for 1.7.10, 1.8, and 1.8.9
  10. ask your friends who cannot join to pastebin links to their entire log here.
  11. Have added a few new mods in recent weeks: Thermal Smeltery, BluePower, JourneyMap, and Storage Drawers.
  12. Attachments do not work here, please post a link to your pastebined log
  13. Make sure your other friends are launching the exact same version of Tekkit that your server is running.
  14. Try updating your Intel video drivers.
  15. Just to be sure, you are getting version Windows Offline (64-Bit) from http://java.com/en/download/manual.jsp, right? And your computer has a 64 bit OS?
  16. You could try running warmroast to get an idea of what is causing the lag. Check memory usage too, perhaps your server is bumping up against it's 3GB limit.
  17. Install this Java http://cdn.lemonmc.com/jre-8u25-windows-x64.exe Then allocate more ram to the launcher.
  18. Pastebin link to latest log here. 1.) Start the Technic launcher 2.) Click on the button in the very top right of the launcher called launcher options 3.) A window should appear 4.) Click on the button in the bottom left corner called open logs 5.) Find the log file dated for today(techniclauncher_YYYY-MM-DD.log) open it. 6) Copy and paste log contents into pastebin.com create a paste. Copy / paste link here.
  19. Try updating to latest 64 bit Java and test again.
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