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AetherPirate

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Everything posted by AetherPirate

  1. You have a ton of potion ID conficts. Go into the configuration for those mods and fix. The log tells you which ones.
  2. You must increment the modpack version number (i.e. 1.0--> 1.01) when you make any changes to your pack. Otherwise clients will not see the "update" button I don't mean version as in 1.7.10 or 1.8.9. There is another tab on your modpack management screen.
  3. Try right-clicking on the Technic launcher downloaded file, hit properties. There may be an "unblock" button you will need to click.
  4. Mine updates within two minutes. I add mods, increment my pack version, close launcher, wait.... reopen launcher and I'm good.
  5. attachments dont work here, you'll need to pastebin it.
  6. http://imgur.com/bgC6n8v Windows default is to hide extensions. Unhide and you will see it. Bottom line is to remove the extra .jar extension.
  7. google how to show file extensions for your version of windows, your modpack.jar is named modpack.jar.jar. You have both Optifine and Fastcraft here, pick just one and remove the other. Your version of Galacticraft is about seven months old. Other mods may be out-of-date too. I'm not at my testing PC right now, so I cannot launch it to test, but post again if you are stuck.
  8. is your modpack.jar the forge universal for 1.7.10, renamed to modpack.jar? post the link to your pack too
  9. Could be your antivirus or firewall is blocking, temporarily disable it to test and try again.
  10. That link is no good
  11. pastbin your most recent crashlog and lets see
  12. pastebin a crashlog
  13. Make sure you are both launching the same revision of Tekkit. I think the last 1.6.4 version was 1.29g.
  14. Try removing Optifine and attempt to join this server again.
  15. scription: Initializing game java.lang.IllegalArgumentException: Erebus biome IDs cannot be higher than 127 or smaller than 0! at erebus.ModBiomes.init(ModBiomes.java:52) I was wrong about it being 255. Can't go higher than 127. Try another number
  16. Erebus can not use biome ID 100 because it's being used by biomesoplenty.common.biome.overworld.ocean.BiomeGenKelpForest@52cdd949. Please choose a different one. you have an ID conflict. Go into the config file for Ererbus and change the ID from 100 to something else that no other mod uses. I *think* you can go up to 255.
  17. attachments don't work here, you'll have to pastebin it
  18. Try downgrading Java to Java 8u25 x64
  19. Pastebin a log In order to get your logs, please go into the Launcher Options (upper-right corner), then on the bottom-left corner of that screen, click "Open Logs".
  20. There is an extra _MACOSX folder in there, you can halve the download size by deleting it. Other than that it loaded fine for me. I was able to make a single player world and play.
  21. Your modpack.jar is named modpack.jar.jar. Google how to view file extensions for your version of windows. Take what you have in coremods and place them in mods. Nothing goes in there in 1.7.10 Orespawn may give you trouble... it doesn't play nice with other mods.
  22. Is that the entire log, seems too short. Make sure you pastebin the entire log from your crash-reports folder.
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