Aurrin Posted June 27, 2012 Posted June 27, 2012 Immibis has released Modular Force Field System (MFFS) for Bukkit! A few people have tried using it with Tekkit according to the posters on the thread, but they probably don't have the mad integration skillz of the Tekkit Dev Team. I'd like to request that this be officially added, as it would add a good high-end EU sink for IndustrialCraft. (My space station needs shields! ) [Download Post] [Mod Thread] PS: I tried posting this before and it vanished without a trace. I think the server ate it, but if it runs afoul of some rule, please don't ban me?
Forum Administrators KakerMix Posted June 27, 2012 Forum Administrators Posted June 27, 2012 I am granting a PARDON on dear Aurrin here for any sort of potential rule breakin's going on. We will be looking at this mod now. Thanks Aurrin for not being terrible! :D
VideoBoy Posted June 27, 2012 Posted June 27, 2012 DO WANT!!! Are there any known glitches/ways to get past the forcefields? Or is this the final answer to protecting my shizz?
joe5 Posted June 27, 2012 Posted June 27, 2012 DO WANT!!! Are there any known glitches/ways to get past the forcefields? Or is this the final answer to protecting my shizz? Depending on the type of forcefield that you use their are a couple of known weaknesses. however, there are not many and the vast majority can be combated with forethought and careful planning. While I feel that it would be counter-productive to post any of them here, I would encourage you to download the mod in ssp and experiment with it. Try prototyping your base before you build it on a server.
Neowulf Posted June 27, 2012 Posted June 27, 2012 I do hope this mod joins tekkit. Forcefields create great opportunities for high tech bases.
Racerman2001 Posted July 6, 2012 Posted July 6, 2012 This mod is in the latest Tekkit Version, but I have a question. How the fuck do I use the forcefields?
joe5 Posted July 6, 2012 Posted July 6, 2012 it is? yea!!!! okay, as a general rule i would advise taking a look at the individual mods web presence before attempting to use it in tekkit. in this case that means this thread: http://forum.industrial-craft.net/index.php?page=Thread&threadID=1292
Racerman2001 Posted July 6, 2012 Posted July 6, 2012 I suggest you visit my thread about this issue in the board, "Tekkit SSP" and talk to me about it there.
Nightfury18 Posted July 6, 2012 Posted July 6, 2012 Another great mod would be trains and zepplings mod, it compatible with all the other tekkit mods so why not? http://trains-and-zeppelin.wikispaces.com/
joe5 Posted July 6, 2012 Posted July 6, 2012 you might have more luck if you posted that in a separate thread. it would be more visible that way
xXMineFabiXx Posted July 9, 2012 Posted July 9, 2012 Ok, its the wrong thread but still, who needs the Train/Zeppelin Mod? "Trains" are a feature of Railcraft and with some knowlenge you can build your own "Zepellin" with Redpower. So, who needs this in a sperate mod?
Beer Posted July 9, 2012 Posted July 9, 2012 Another great mod would be trains and zepplings mod, it compatible with all the other tekkit mods so why not? http://trains-and-zeppelin.wikispaces.com/ No bukkit, no go. Kind of like, no glove, no love. Now stop it.
vidplace7 Posted July 9, 2012 Posted July 9, 2012 No bukkit, no go. Kind of like, no glove, no love. Now stop it. FALSE, DV8FromTheWorld ported this last week, it's still in testing though :)
Beer Posted July 9, 2012 Posted July 9, 2012 FALSE, DV8FromTheWorld ported this last week, it's still in testing though Well that's new then. We were talking about it in irc a couple weeks back and there wasn't an inkling of a bukkit port. Still though, unless it works flawlessly, no dice. Last I checked the trains don't work right. Something about going backwards or what have you. Basically sort of a deal breaker.
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