xsizzer Posted March 6, 2014 Posted March 6, 2014 Does anybody know a good and efficient way to get emeralds because i need A LOT and i don't think any of the new biomes have them and its extremely rare to find vanilla biomes.
AcesOyster Posted March 7, 2014 Posted March 7, 2014 Also, there are definitely new biomes which spawn emeralds.The clay-covered biome (don't know the name) certainly spawns emeralds.
Loader Posted March 7, 2014 Posted March 7, 2014 melt down villagers in a TC smeltery I have to warn you, this is every bit as callous as it sounds, and it'll make you feel like a bad person. I significantly increased my production when I discovered that children.. uh.. "output" as much emerald as their adult counterparts, though. IDED 1
AcesOyster Posted March 7, 2014 Posted March 7, 2014 MFR autospawners with villagers in them (: None of that breeding rubbish.
Loader Posted March 7, 2014 Posted March 7, 2014 (edited) You just found a way to suck the last of the fun out of it for the poor villagers, AO Should provide a reasonable boost to productivity though... (You win at most evil machine so far, in case you're wondering) Edited March 7, 2014 by Loader
EpicSC Posted April 23, 2014 Posted April 23, 2014 Someone already mentioned this but use MFR Auto-Spawners to spawn exact copies of villagers with good trades. (For example; paper for emeralds or wheat for emeralds.) Just use on villager up then kill him and spawn another. Wow, that sounded a lot less evil in my head. ._.
Turgle Posted April 24, 2014 Posted April 24, 2014 (edited) Someone already mentioned this but use MFR Auto-Spawners to spawn exact copies of villagers with good trades. (For example; paper for emeralds or wheat for emeralds.) Just use on villager up then kill him and spawn another. Wow, that sounded a lot less evil in my head. ._. I do this with a Villager that trades 2 emeralds for 1 skin. I spawn him a bunch, max out all trades, then melt them down. I get EVERYTHING out of them. *Feels the evil scientist within*. Edited April 24, 2014 by Turgle
Targren Posted April 24, 2014 Posted April 24, 2014 (edited) I significantly increased my production when I discovered that children.. uh.. "output" as much emerald as their adult counterparts, though. Is that so? That should speed up my farm drastically then! No waiting 20 minutes for them to grow up! Update: Sadly, this doesn't seem to be the case anymore. My test (on 1.0.9c) had them "producing" 0.03 emeralds. It would take 10 children to equal one melted peasant. This is a disappointing setback. I'll have to investigate mating rates to see if I can still convince it to come out ahead... Edited April 24, 2014 by Targren
EpicSC Posted April 24, 2014 Posted April 24, 2014 I do this with a Villager that trades 2 emeralds for 1 skin. I spawn him a bunch, max out all trades, then melt them down. I get EVERYTHING out of them. *Feels the evil scientist within* Whoa, calm down there Satan! XD Loader and Turgle 2
Skelray Posted September 30, 2014 Posted September 30, 2014 You guys, I don't seem to find a village in AOTB. Does is has to do with the 1.0.12a update?
BrowserXL Posted October 1, 2014 Posted October 1, 2014 Yupp. There is a chunk corruption issue with the necromancy building and so most of the village generation is turned off for the time being and will most likely remain that way, since the Bioms of plenty guys don't really seem in the mood to do something about it. Best way to get your hands on a villager is to buy them of minebay (5 diamonds), put them in a reuseable safari net and then throw em in a MFR autospawner.
pirahnah3 Posted October 1, 2014 Posted October 1, 2014 Yupp. There is a chunk corruption issue with the necromancy building and so most of the village generation is turned off for the time being and will most likely remain that way, since the Bioms of plenty guys don't really seem in the mood to do something about it. Best way to get your hands on a villager is to buy them of minebay (5 diamonds), put them in a reuseable safari net and then throw em in a MFR autospawner. I might also try NOT exact copy origionally to see what else you might be able to get for villager types.
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