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Kalbintion

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Everything posted by Kalbintion

  1. Issues belong on the tracker. Link to the tracker is available in my signature below or at the top of this page.
  2. Please note that if you remove Tropicraft, that the Weather mod needs to be removed as well since the weather mod relies on tropicraft.
  3. Issues belong on the tracker. Link to the tracker is available in my signature below or at the top of this page.
  4. Issues belong on the tracker. Link to the tracker is available in my signature below or at the top of this page. (However, what WauloK said is true, ensure that versions are the same before posting on the tracker)
  5. Issues belong on the tracker. Link to the tracker is available in my signature below or at the top of this page.
  6. Issues belong on the tracker. Link to the tracker is available in my signature below or at the top of this page.
  7. Actually upgrading wont cause the morphs to disappear, the morphs file corrupting somehow will cause it to go away, as the mod can no longer read the contents, it sees nothing and assumes its blank or not the right file, etc, and ends up overwriting it.
  8. MCEdit is another option.
  9. Worldguard would have to be the best option on this for logging. There's some other loggers out there that would work as well, but I'd highly recommend Worldguard first.
  10. Above quote from the 1.0.12a thread. CanVox's post is @
  11. Daniel, this issue is about riding a dinosaur, not morphing into one. Regardless, issues belong on the tracker, link to it is available in my signature below or at the top of the page. Just a quick tip: You'll need to remove the dinosaur, i highly suggest searching for this issue as it has been reported before multiple times. I'd link to one specifically but do not recall seeing one on the first page of the tracker atm.
  12. Sounds like thered be a crash log, however issues belong on the tracker. link is available in my signature below or at the top of this page.
  13. If you have a backup, replace the morph.dat file that is located in the world folder on the server. Your next option, if you don't have a backup, is see if the morph_backup.dat exists, as it may contain the previous information, though this is unlikely depending on how long the servers been running for after the issue arises as this file often gets replaced fairly quickly. Edit: Just a note, this morph loss issue has been around for a while and isnt directly affiliated with 1.0.12a. The method to get the morphs back is the same though regardless of modpack version.
  14. Issues belong on the tracker, link is available to it in my signature or at the top of the page. Also, here's a list of other reports with the same error: http://forums.technicpack.net/tracker/issue-2010-connectionarea-crashes-server/ http://forums.technicpack.net/tracker/issue-2746-game-crash-on-world-load/ http://forums.technicpack.net/tracker/issue-2750-b-team-crashes-when-exploring-in-1012a-with-nullpointerexception/
  15. See every tracker report involving "StructureStart" messages in it. http://forums.technicpack.net/tracker/issue-2010-connectionarea-crashes-server/ is an example report of this, where it was looked into more deeply.
  16. I've had cases of even vanilla minecraft servers on LAN taking up to 20 minutes to show up on the network listing regardless of security software settings. You may be better off getting the local IP of the computer hosting the server and adding it as if it was a normal server. (Most local IPs begin with 192.168 or 10.100 numbers)
  17. For those who are presently whitelisted and cannot get on and visited here, this server is now running 1.0.12a.
  18. Did you read the entire thread before posting? If not, please do.
  19. Actually, the cooked flesh is a crayfish furniture mod item, which is the same mod the oven is from. I originally read their post as a rotten flesh recipe, forgot about cfm's flesh. just tried it and couldnt replicate the issue. Also, mod items in ovens seem to be resolved (mostly?) in 11a onwards.
  20. This issue was reported on the tracker: http://forums.technicpack.net/tracker/issue-2693-minecarts-with-furnace-unclickable/
  21. Even if the pipe only has one, it can occasionally show double. It happens. It is weird, but when you notice it happening, requesting double what you want gets you what you want in this case.
  22. Not all guns have a 3D model. If it shows as the "pixel" item, itll always be that, no matter how you place it on the drying rack.
  23. This modpack doesn't have a cooked flesh recipe that I'm aware of. What are you talking about? Edit: Mistook it for being a recipe for rotten flesh. Tried replicating with "Flesh" in the oven, cannot replicate. Was able to pull out 63 cooked flesh with no crashing. Cannot replicate. You don't have any resource packs installed do you? Getting Crash Logs * Run Technic Launcher * Select Attack of the B-Team modpack * Click on the Cog icon located on the bottom left of the modpack logo * Click on "Open Folder" * Open "crash-reports" folder * Provide relevant log files ----------------------------------------------------------------------------------------- Pasting Logs Use one of the following methods to show us your log files: * Attach file to posting * Use http://pastebin.com and paste the resulting URL in your post * Use http://paste.ubuntu.com and paste the resulting URL in your post For overly sized files, attaching or using the above URLs may not work, you can use one of the following for these types of cases * http://mediafire.com * http://dropbox.com
  24. From what I understand of the configuration change, it prevents villages from spawning in BoP specific biomes, but it should still allow villages to spawn in vanilla based biomes. You can read the second page here.
  25. Tracker report of this: http://forums.technicpack.net/tracker/issue-2621-red-alloy-wire-redstone-torch-pistons-instant-crash/ Can confirm as well now. My original setup wasnt identical and no issues were caused. What is happening is what Loader already mentioned. Not sure what we can do to fix this issue however, its a multipart issue, would have to be sent to them i believe about this bug.
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