AetherPirate

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Everything posted by AetherPirate

  1. attachments do not work here, use pastebin
  2. Many issues. You have several duplicate mods, and most have odd names, like you downloaded them from some crap content-stealing website instead of curse, curseforge, minecraftforum.net, or the author's website. You may have other issues too, but fix this first.
  3. compactsolars wants IC2 to be there, https://minecraft.curseforge.com/projects/industrial-craft/files/2442911 and unless the mod author specifically says otherwise, 1.7.10 mods do not work in 1.10.2
  4. Had a quick look at your first log you linked and saw this: OpenBlocks-1.7.10-1.6.jar Make sure ALL your mods are 1.10.2 provide a dropbox link to your modpack if you still need help
  5. I am dropping the whole PvP thing here in favor of developing another server for that. This server is staying for a long time, feel free to undertake massive projects.
  6. Pack is built, testing and building a basic spawn now. Here's a peek at what I've been up to. PvP Yep, you can thwack each other to death now. But not in the Overworld. The Overworld is strictly NOT PvP. It is turned off in that dimension, and FTB Utilities is available for you to claim land and build large, sprawling bases with no worry of griefing, stealing, or raiding. A builder's paradise. So where can you PvP? EVERYWHERE ELSE. Any other dimension is open season on players, .There is even a special 2nd Overworld dimension where you are encouraged to build a base with your faction and attempt to defend it. FTB Utilities will not help you here, you cannot claim with it. Instead, you must use the tools Territorial Dealings (https://wildwestscifi.net/coding/12607-minecraft-forge-territorial-dealings) gives you. Claims blocks have an upkeep now in the form of diamonds, emeralds, and gold. Fail to place payment in your Vault and those blocks aren't yours anymore. Upkeep happens every Minecraft day. What mods are new?: DefenseTech, Modular Powersuits. Most of the rest of the mods from the old pack are here too, and have been updated. When will it open so I can play? Soon -- with luck, perhaps later today. I need to make spawn, eliminate duplicate ores, and test some things, perhaps tinker with some recipes. Removed Defense Tech for now, and waiting on MFFS to become a bit more stable. Will be adding back soon I hope. Meanwhile, come play in the safe Overworld and build cool things.
  7. Perhaps you could try updating mods in the old pack, using the versions in the new, and update forge as well. If you really want to put time into this, backup your world, and start walking it into the updated mods, one-at-a-time.
  8. I really don't think so. Firstly, you are going to lose whatever blocks were in The Crack Pack that are not in The 1.7.10 Pack. It also looks like the Crack Pack was running much older versions of the mods that it had in common with the 1.7.10 Pack. Unless your world is a long-term labor of love, and you *must* get it into this pack, I would not burn time trying to make this work. Perhaps you can save blueprints of some structures with BC Blueprints, if Crackpack has that. But that is all I can think of.
  9. Are you trying to load a world from another modpack into the 1.7.10 Pack? If that is the case, I really doubt it is going to work. Make a new world.
  10. Run this http://download.uskarian.net/technic/clearJavaEnvVars.bat Something is trying to force an allocation of 10GB to Java
  11. In order to get your logs, please go into the Launcher Options (upper-right corner), then on the bottom-left corner of that screen, click "Open Logs". The logs are all called techniclauncher_YYYY-MM-DD.log, with YYYY being the Year, MM being the Month, and DD being the day. We need the Logs from when you were/are having your issues. Use pastebin, and paste the log. Then post a link to that paste here. Though it may be a lot quicker and easier for you to just join the Technic Discord https://discord.gg/tanWRjC
  12. Put these in /libraries https://drive.google.com/drive/folders/0B_AKpHC1OT9jcFdOSzRzRWx6SVE?usp=sharing
  13. I think the BC filler will do it, if you can supply it with lava. Or can can add WorldEdit and add however much you like in one command.
  14. Attachments do not work here, use pastebin
  15. Use pastebin.com and paste your entire log there. Then provide a link to that paste here.
  16. Try this java http://cdn.lemonmc.com/jre-8u25-windows-x64.exe
  17. Can you log into Mojang? Use those exact same credentials in the launcher.
  18. https://help.mojang.com/customer/en/portal/articles/1590522-minecraft-commercial-use some light reading IMHO, it's not worth the hassle to try and make money from a Minecraft server. Do it as a hobby and keep it free for the players.
  19. Remove Damage Indicators and DurabilityShow. The others in that list should be OK.
  20. You will need to remove all client-side only mods, like damage-indicators. There may be others, I am not familiar with many of the mods in that pack. Start with that one. If you still need help, paste your crashlog in pastebin.com, and then put a link to that paste here.
  21. After you migrate, use your Mojang email and password to connect.
  22. Your modpack.jar is named modpack.jar.jar
  23. Scroll down and look more carefully.
  24. You must zip it in .zip format, renaming a .rar file to a zip does not make it a zip.