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Posts
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Everything posted by Loader
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The server owner has added some kind of plane to flans mod - you can't load that entity because you don't have it (it's not a standard part of B-Team) so you're crashing. I'd suggest asking the server owner what additional mods you need to add.
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Looks like PlaneShoot.ogg is missing in flans mod - I think it should be in zzzzzFC Pack.zipassetsflansmodsound but it's not there. It causes a clientside crash when you try to fire the rocket pod weapon from a vehicle (it's the default on the spawned gadfly if you want to test).
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Addrelione, the launcher logs should be made whether it works or not, so you must've looked in the wrong place, I guess. There's a link in my sig to help. (crash logs aren't always made)
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Post up a crashlog on the tracker, pizzia and we'll take a look (useful links are in my sig).
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SlickWeng, try putting it down one block (into the same level that the floor is on), I've had it a few times and that seemed to fix it for me.
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Yep, I knew that would be cool Awesome build - I especially love the solar panel/lava arrangement and the engine layout (looking down the red end just looks awesome!).
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(for future visitors, this is fixed now by resetting your pack)
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If you go here; https://www.grc.com/x/ne.dll?bh0bkyd2 And you use a custom port probe on port 25565, what does it say?
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Possible mod that could be added to the pack
Loader replied to Jazy103's topic in Attack of the B-Team
It also can be used for pretty easy griefing (it can fly through walls and suffocate players stuck in it). Once they've got some collision detection working it might be worth it, but as it is now it'd be a nightmare if someone decided to abuse it. -
Reset your pack, there was an update issue with MFR, maybe something you've got is mixed up.
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Please post up your crashlog on the tracker (links to help are in my sig).
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If you want to fix it faster than waiting for someone to respond, searching the forums may turn up an answer (this looks like a familiar problem).
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Please post the full log up on the tracker (looks like you've only got a truncated bit, make sure you've quit all the way out of minecraft before grabbing it).
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If you have a material you can't put into a basin for some reason, you can pump it out into a tank (seared glass or seared tanks under a faucet also work), and then break the tank to be rid of it. You can also click the material in the smeltery controller that you want to use and it'll be moved to the bottom.
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It's probably java so check you've got the latest and removed old ones here; http://www.java.com/en/download/installed.jsp If that's not it, please post a log on the tracker (links in my sig to help).
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Mattd, install the 64-bit version of java and increase the amount of RAM you've allocated in the launcher (the cog at the top right of the screen lets you do that).
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Please post a launcher log up on the tracker (links to help are in my sig)
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Server join quickly 99.122.137.73
Loader replied to Creativelyawesome's topic in Attack of the B-Team
Well, this is one of the lazier server posts I've ever seen :/ (I'm ok for a server right now, but this would've put me off this one FYI). There is a forum for this kind of thing specifically, you know. -
Unable to choose how much memory to allocate
Loader replied to Goldaine's topic in Attack of the B-Team
Remove that value if it's in there, then the program can take care of it itself. You don't want every calculator app or ad you encounter on the internet using 2GB of RAM each -
How does one make a mob spawner constantly producing mobs?
Loader replied to alibertz's topic in Attack of the B-Team
Oh, a normal minecraft spawner - that makes sense then. Hm... what about a sync clone? -
i dont know if this is a bug or what but can someone help
Loader replied to Callumsol's topic in Attack of the B-Team
If you're on fast graphics then it'll stick straight up and down, it can only be seen from certain angles. Try switching to fancy or moving off to the side a bit, see if you can see it. -
Try to do it again, then - this line means it isn't changed (this is what it is before you change it) [B#431] 2014/03/14 14:44:53 [INFO] 2014-03-14 14:44:53 [INFO] [STDERR] java.lang.RuntimeException: Invalid filename format for dependancy: CodeChickenLib-universal-@MCVERSION@-@[email protected]
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In short, you can't - there isn't a version of B-team for 1.5.2, either you're connecting to the wrong server by accident somehow (you might want to flush your DNS resolver cache) or the server has switched to another pack (or at least put another pack on that port and changed the B-team port).
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This should be fixed now, simply resetting the pack should solve your problem and there should be no need to manually get those MFR files anymore, it was grabbing the wrong version for a moment. To reset, simply click the cog on the left of the launcher under the b-team icon, you'll find the reset pack option on that screen.