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Everything posted by Dash16
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I noticed the other day an Enderman standing alone all by himself, wearing an Ender Backpack from BetterStorage. He had 60 HP instead of 40 like other Endermen, and didn't seem to be fleeing as far as others. Unfortunately I wasn't able to kill him before it started raining, I think he must have teleported somewhere and died because of the rain. He didn't have any special abilities from Infernal Mobs that I could see in the GUI, just more HP and wearing a backpack. Any ideas about this guy?
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Dude seriously, have you gone through like every single message in this forum and reply to it? Way to necro a month old one.
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If you are going to keep the latest version of LWJGL, then you are going to have to play full screened unless you like playing upside down. The way I see it, you have 2 options: 1) Keep Java 7 installed and default, keep LWJGL 2.9.0 and play full screened. 2) Remove Java 7, ensure Java 6 is the default JRE and downgrade LWJGL to the Technic shipping version. 1 or 2, take your pick. A 3rd (pointless) option would be to downgrade Java to 6 and keep the updated LWJGL, which has the upside down bug. You gain nothing really by doing that. Me personally, I've seen some performance issues with Java 7 + LWJGL 2.9.0 and am sticking with Java 6 and the Technic shipping version of LWJGL for as long as possible.
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The upside down thing is a bug in the latest version of LWJGL and certain Mac graphics chipsets. (From what I hear, integrated Intel chipsets.) As far as I know, the only fix for that is play full screen, or downgrade to the version of LWJGL that is included with Technic modpacks. Your java issue is likely because you installed the java 7 jdk, you may still have java 6 installed on the system but if the java -version command is returning the string your is, Java 7 is prioritized. There are a couple terminal commands we can run to get some more information about your java installations, if you'd like. Or, you can play fullscreen until the LWJGL guys figure out what the bug is and fix it.
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I'm not sure, but I think that armor GUI is still a WIP from TConstruct. The backpack should work if placed on the chest armor slot of the vanilla GUI. I just put the backpack on my hot bar and use it that way.
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I have yet to get LWJGL 2.9.0 and Java 7 to yield good frame rates in OS X, and I've tried on three different computers. I'd recommend sticking with Java 6 for as long as you can, until Java 7 is a requirement. I suspect that LWGJL is the source of the issue, but I can't confirm since Java 7 requires it.
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I have fixed the Enchant Glitch On Hexxit Servers
Dash16 replied to Luke78xo's topic in Hexxit Discussion
If you're talking about the Meteor armor exploit, this has already been addressed in 1.0.4: http://www.technicpack.net/article/view/hexxit-104-is-now-recommended.31 If not, then you're going to need to be more specific about what you 'fixed'. -
Sphax BDCraft Hexxit Texture Pack Compilation
Dash16 replied to sdwrage's topic in Hexxit Discussion
Sweet! -
Actually, the why seems to be because the Mod Author expressly disabled it in the latest version, with no option to turn it back on. http://www.minecraftforum.net/topic/1528282-162152151sspsmp-enchanting-plus-v116v115v114/ Kind of a bummer really. I wish there was just a way to prevent the XP exploit by preventing the Meteor armor from enchanting with a right click.
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I've seen that behavior if you've updated to Java 7 but haven't updated LWJGL. Do you know if you've install the Java 7 JDK? If so, remove it or update your ./bin files to 2.9.0 LWJGL.
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Sorry for the trouble, but you should probably read the Forums Rules first. (Asking for ETAs is against the rules.) And no, we don't know when Hexxit is getting to 1.6.
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I think the systems are pretty interesting, I mean you can kill any mob, animate its soul with the Necronomicon then bind it to your will as a companion pet. Pretty frikkin cool if you ask me. I'm just now starting Biomass Farming, which involves creating a corrupted farmland with Soul Sand and creep (like the Zerg in Starcraft, it even spreads on its own), stabbing the farmland with a glaive, planting a seed you've crafted then soaked in blood, and then watering it with more blood to quicken growth. I don't care how useful or useless that stuff is, it's fun to figure out and play with.
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That is GENIUS. I didn't even think to use Iron Golems to tear the Wither a new one. I guess it comes down to limiting his movement, then killing him however you can. Don't spawn him out in the open, he will fuck you up. I've heard of other build where you tunnel up to bedrock in the Nether, then spawn him so he suffocates.
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How to load entire Hexxit pack in Magic Launcher?
Dash16 replied to XenoSpyro's topic in Hexxit Discussion
You only allocated 512MB of RAM and didn't allow permgen to increase? Are you maybe playing games in 2003? It's 2013. Games need a little bit more memory than that, get over it. Not that I expect a troll like you to return to this thread, hope you are gone forever and good riddance. -
major lag worse than ftb which has almost double the mod packs
Dash16 replied to 77ab2's topic in Hexxit Discussion
Glad you got it sorted. You may want to manually update LWJGL as well, I've had some issues on some Macs with only Java 7 updated. -
major lag worse than ftb which has almost double the mod packs
Dash16 replied to 77ab2's topic in Hexxit Discussion
If /Library/Java/JavaVirtualMachines is empty, then the JDK didn't install properly. Are you sure you got "jdk-7u25-macosx-x64.dmg" from http://www.oracle.com/technetwork/java/javase/downloads/jdk7-downloads-1880260.html? -
Not necessarily. If OPs computer doesn't have a 64-bit CPU, then buying a 64-bit OS isn't going to do him any good.
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major lag worse than ftb which has almost double the mod packs
Dash16 replied to 77ab2's topic in Hexxit Discussion
Actually, you know what? I'm looking at another system and see my symlink in /usr/bin is pointing to the same place yours is. I must have been messing with java on the computer I was looking at before, sorry for the erroneous info. The information might also be different depending on WHEN you installed java. If you have 10.8, the java VM that is downloaded changed from 10.8-10.8.3 to 10.8.4; in 10.8.4 Java 7 is pushed, and Java 6 was pushed in 10.8-10.8.3. In the end, it doesn't matter too much. We are setting aside the old symlink, regardless of where it is leading, and making a new one that points to Java 7. The rest of the steps should be OK, provided that step 3 confirms that you have a Java 7 JDK in /Library/Java/JavaVirtualMachines/ -
How to load entire Hexxit pack in Magic Launcher?
Dash16 replied to XenoSpyro's topic in Hexxit Discussion
You really expect to come in here, insult the Dev team and tell them their work sucks, and then turn around an ask for help? Are you maybe from an alternate dimension where this kind of behavior is acceptable? -
major lag worse than ftb which has almost double the mod packs
Dash16 replied to 77ab2's topic in Hexxit Discussion
I'll try to cover the bases, but there's a lot that could be wrong so I can't be sure everything will apply. Some of the commands are just to gather information from your computer, so I know how to try to fix it. 1) This will tell us which java your system is using to launch JAR files. I expect it to return "/usr/bin/java/". If so, proceed to the next step, otherwise let me know what it returns. 2) This will tell us where that java symlink is pointing to. I expect it to return "/usr/bin/java/ -> /System/Library/Frameworks/JavaVM.framework/Home/bin/java", but it might say something else. This would explain why installing the JDK didn't do anything. 3) This will confirm that the Java 7 JDK was installed properly. I expect one of the lines to read "jdk1.7.0_25.jdk". If so, proceed to the next step, otherwise let me know what it returns. 4) This will set aside the current symlink that (I suspect) the system is using. Your administrator password will be required, just type it in and press return (you won't get any feedback that it is being entered, no dots or stars). 5) Provided that all the previous steps returned the information I expected to find, this command will create a new symlink from the Java 7 JDK to /usr/bin/java, which is what TechnicLauncher will use to open and what command returns the version number when you run "java -version". 6) Confirm the symlink is working by typing once again. Let me know if there are any problems with those steps and provide the information that is returned in Terminal and I can try to help. -
major lag worse than ftb which has almost double the mod packs
Dash16 replied to 77ab2's topic in Hexxit Discussion
Yep, that's telling me that you have Java 6 installed as far as command line and launching JAR applications is concerned. It's possible to use the JRE as the system default for all things java, but it's usually easier to just install the JDK. Once installed, you'll have /Library/Java/JavaVirtualMachines/jdk1.7.0_25.jdk, which should take over as the default java install for all java command-line and JAR apps. You can confirm by running that same Terminal command. If for some reason it is still reporting Java 6, your JAVA_HOME environment variable might need to be fixed, in which case try this in Terminal: We can also try monkeying with the symlink for java in /usr/bin, but hopefully it doesn't come to that. -
major lag worse than ftb which has almost double the mod packs
Dash16 replied to 77ab2's topic in Hexxit Discussion
Did you install the Java 7 JRE or the JDK? OS X will need the JDK to run java 7 applications and java command line. If you open /Applications/Terminal.app then type "java -version" (without the quotes) what does it say? -
Optifine 1.4.6? Interesting, as Hexxit minecraft version is 1.5.2. Will have to give it a go with that version, wouldn't surprise me if that worked when later versions don't. Sometimes modpatching stuff like this feels like voodoo. It shouldn't work, but it does. Or you expect it to work, and it doesn't. [Edit: I'm disinclined to believe the original instructions myself now. I've used the same Optifine version mentioned, and not only do I not get the extra Optifine video settings I also lose the 'Mods' button on the main menu. I didn't even bother trying to connect to my server to test, I didn't want to risk screwing up my local client data even further or causing weird stuff with the server. I'm with AngelMalus: Pics or it didn't happen.]
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There was a thread that got moved to the Whale Box where pregen'ing world data was discussed, might be able to do it with MCPC+ or this: http://www.minecraftforum.net/topic/187737-minecraft-land-generator/