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Let's test Tekkit 1.2.10c beta!

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Guys, I was wondering if it would be possible to add "QuarryPlus" mod into the new version of Tekkit. I personally think that it's not "OP" (crafting cost of the new additional items is reasonable), it would make tekkit even more fun. And it'll make all those who are annoyed by oil stopping their quarries really happy ^_~ .. I know that some of you will think that it'll "take the fun out of gathering materials"/ getting rid of the oil in quarries (which atm makes it a bit harder to get tons of items in short amount of time) but lets not forget that there's a lot of "OP" stuff in Tekkit at the moment and those who do not like it simply won't use it. Nothing will change, a lot of people play tekkit without using available "OP" machines in the game.

 

What are your thoughts about it?

 

If.. and I say if the new version will be out, it will probably contain Extra Utilities 1.1.0k or above so the fluids in your quarry pit will not be a problem (Ender quarry pump upgrade)

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For those that are interested 

Quote from Iskan_Dar (From link above - Thanks bochen415)

Sorry. Hexxit II will be out sometime very shortly. As for Tekkit it is nearly done, but I haven't been given the go ahead to push it out the door. Supposedly all it needs is a final polishing and someone else is tackling that. Shrug.

Edited by M00SE80

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That is old news.

As far as we know, Iskandar resigned. Somebody else is working on stuff now, but I don't know their name.

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Yes. Iskandar left a month ago. Hexxit II is in the workshop. I really don't know anything about Tekkit right now.

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Any new information about Tekkit? .. it's been a while ..

​Tekkit will be updated after the new Hexxit release. That's all I know. No ETAs.

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Who's in charge of the Technic pack? I cannot understand that it takes this long for it to get updated.. Heck, if I didn't have anything to do I'd learn Java within a month and update this myself.. IMO This whole thing feels so irresponsible and unprofessional ..  idk

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Who's in charge of the Technic pack? I cannot understand that it takes this long for it to get updated.. Heck, if I didn't have anything to do I'd learn Java within a month and update this myself.. IMO This whole thing feels so irresponsible and unprofessional ..  idk

​You don't need to learn Java.

Go for it. Update the pack!

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It's been a little while since our last update, but I've rolled up some newer mods that should help resolve some long-standing bugs with the 1.2.9e version.

 

The biggest changes here are to Galacticraft, Computercraft, Bigreactors, and switching Redstone in Motion to the newly updated Remain in Motion fork.  We've also tossed in a new BigReactors build, and other Computercraft-related mods should be at their latest (and CC 1.63) compatible versions.

 

The server is available here.

 

As always, back up your current world/server before upgrading!  To use this version, configure the Tekkit pack to either always use latest builds or to manually select the 1.2.10c build.

 

This should fix a number of outstanding bugs with crashing tesseracts and Galacticraft blocks, and some Carpenter's Blocks crash bugs should be squashed as well.  Let me know if any Computercraft components/integrations stop working or crash due to the 1.63 update.

 

The complete list of updated mods from 1.2.9e (and their versions) are as follows:

bigreactors-0.3.4A2.jar 
carpenter's blocks v3.2.6 - MC 1.6.4.zip 
computercraft1.63.jar 
equivalentexchange3-1.6.4-0.1.142.jar 
galacticraft-1.6.4-2.0.14.1084.jar 
galacticraft-planets-1.6.4-2.0.14.1084.jar 
micdoodlecore-1.6.4-2.0.14.1084.jar 
openccsensors-1.6.4.4.jar 
openmodslib-0.5.1.jar 
openperipheraladdons-0.1.5.jar 
openperipheralCore-0.4.1.jar 
remaininmotion_1.2.0.zip
thermalexpansion-3.0.0.7.jar

How do I run the server you linked? I've downloaded it now not sure what's next to do with it!

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bed-zzzz.png

                      *** Tekkit Modpack Team ***

You're a real hoot. Tekkit Legends has been released as of a month ago, so not only are you rude, you're behind the ball xD

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they sleep in blue beds?! with blue bedpoles holding it up?!! with blue "Z"s posted on their wall??!

gosh, technic sure has a thing for blue! cmon... That's MY colour, damnit!

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Tekkit Legends doesn't have Applied Energistics or Thermal Expansion.  While it might appeal to fans of Tekkit Classic, I know that a lot of people who play Tekkit Main aren't interested.

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Tekkit Legends doesn't have Applied Energistics or Thermal Expansion.  While it might appeal to fans of Tekkit Classic, I know that a lot of people who play Tekkit Main aren't interested.

1.3 million runs and 480k installs. That's the statistics on Legends I got from CanVox.

That's more than Tekkit main and Classic combined. So your "I know a lot of people" doesn't really add up here

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Minecraft has a much greater playerbase now than it did with version 1.6.4.  Furthermore, Classic and Main are both quite old now and are unlikely to attract new players because of that reason.  I'd say a lot of the players of Tekkit Main have jumped ship to one of a certain competitor's latest offerings.  Of course people will have downloaded and played Legends if for no reason other than to check it out, including myself, and I'm sure that it will retain a large playerbase.

In my experience though, playing online and being a long-term member of a long-running Tekkit Main server as well as visiting a number of different servers, the main things people play Tekkit for are: a. Galacticraft (meh), b. Applied Energistics, c. Big Reactors, d. Thermal Expansion (and MFR), e. Atomic Science

But eh, what would I know?  Obviously your statistics are against me.  I only listen to what the players say :)

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But eh, what would I know?  Obviously your statistics are against me.  I only listen to what the players say :)

Oh, you work for Mojang, then? Community manager? Something like that?
Or did you mean to say "I only listen to what an unrepresentative amount of players say".

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Actually, all statistics are gathered using a proportion of the population, albeit generally using portions of the population from various locations which I'm not really in a position to do, nor do I actually care that much.  So to say that the players I have spoken to are "unrepresentative" is actually factually completely wrong.

But eh, as I said, what do I know?

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Not much! You're showing that much, at least!
We have representative statistics on the amount of runs.

Tekkit Legends is blowing Classic and (Space) not only out of the water, but out of the atmosphere in terms of runs and installs.
That seems highly representative of what's going on.

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Yes, Munaus has already stated that and I have not denied it.  I also provided a rationale for a possibility that contributes to that being the case.  I also haven't denied that it may be popular simply because people enjoy the compilation, but rather I am referring to the opinion I have heard expressed by a number of players as to why the pack doesn't interest them, and the fact that it logically follows that fans of Tekkit and Tekkit Classic will at least try it out, whether they stick with it or not in the long-term is a different story.

But hey, since your default action is to stoop to insulting me, then I'm done here.  I've seen the highly negative attitude prevalent on this site long before I signed up and I can do better than to be a part of it.

Sooo there you go, you guys win.  Enjoy your cozy little village full of angry people.  It's no loss to me :)

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