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JaariAtmc

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Everything posted by JaariAtmc

  1. So, that happened after you added MoarSigns (and its obviously from 9minecraft, baaaaad) to the server, right? Your VERY old version you got off 9mc: https://www.curseforge.com/minecraft/mc-mods/moarsigns/files/2223209 The actual next version uploaded 3 days later: https://www.curseforge.com/minecraft/mc-mods/moarsigns/files/2223519 The actual latest version that's not from the start of 2015: https://www.curseforge.com/minecraft/mc-mods/moarsigns/files/2284576
  2. %appdata%\.roaming\.technic\modpacks\tekkitmain -> make a copy of the saves folder and put it somewhere else, like on your desktop. Do NOT put it in the tekkitmain folder anywhere.
  3. Tekkit classic? Tekkit Lite? TekkitMain? Tekkit Legends? Sounds like intended behaviour on the modpack's side. Yes, reinstalling deletes your worlds if you don't make a copy of them.
  4. This is only an option if the modpack is configured with Solder. If the modpack is downloaded via dropbox, (paid) google drive, (paid) mediafire or their own non-solder host, this is simply not possible.
  5. Get 64bit java, allocate more than 1 GB. No, do not allocate the maximum option.
  6. Your computer's own zoom is 150% or more, right?
  7. Appears you may have to replace your version of Ex Compressum with a slightly more updated version. https://www.curseforge.com/minecraft/mc-mods/ex-compressum/files/2307498 Something something this is why you don't rely on mojang's servers for skin data... Hope you aren't playing on a server..
  8. (Technic logs + pastebin or paste.ubuntu.com, thank you)
  9. Funnily enough: Report yourself with name change as reason, and the requested name included.
  10. Remember the part where you needed to rename the forge.jar to modpack.jar? Rename it to modpack instead of modpack.jar. (you have the modpack.jar.jar issue)
  11. For some reason, people only find the posts without this fix, and then reply to some thread from 2012 or 2013 that's completely irrelevant...
  12. Looks like Age of parasite and bugs is made for Forge 2768 (you are on 2847, and yes that matters), and your version of TerraFirmaCraft is a couple builds out of date.
  13. Yes, you need the java version. Windows 10 version is just absolutely useless.
  14. You can't allocate 2.5 GB RAM if you don't have it available at that moment. Close Chrome/Discord/Firefox, try again.
  15. Are you using hackphoenix or MC-Launcher?
  16. Remember that you needed to rename the "forge.jar" to "modpack.jar"? In your case, rename it to just "modpack". After that, fix your dependencies.
  17. Looks like you are trying to allocate more RAM than you currently have available. You can't, for example, allocate 8 GB of your 16 GB if you are already using 10 GB for something (cause that would be -2 GB available, and that's not a thing...)
  18. Tell them to downgrade their Java to 8u51. They can always use the java used by the vanilla minecraft launcher. They'll just have to find it.
  19. This thread on MultiMC's github will give you a general idea of what has changed. https://github.com/MultiMC/MultiMC5/issues/2544
  20. The actual log would help...
  21. Are you using hackphoenix or MC-launcher?
  22. No. You will have to redesign how forge is handled without breaking older versions used. The whole installation process of Forge was changed, so yeah. The launcher files are opensource, so you can add some pull requests if you want. Either https://github.com/TechnicPack/LauncherV3 or https://github.com/TechnicPack/LauncherCore
  23. It would help if your modpack could be downloaded. Interesting modpack name btw... This issue is usually caused by using the incorrect forge.
  24. Which would possibly help them if they can still update their graphics drivers, but now they updated past 8u51, which causes this particular error. Ever wondered why the vanilla minecraft launcher uses a bundled java 8u51?
  25. How do you expect to play minecraft without logging in to your now-mojang-used-to-be-minecraft account?
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