slong150 Posted February 12, 2014 Posted February 12, 2014 Username:slong150Age:16Location:United StatesHave you ever been banned from any servers?:YesCan you read and write English (Note, Rules are in English)?:YesWhat’s Rule Number Seven?:Listen to staffSummarize your MC/Tekkit Experience:I'm a noob, and I have never palyed tekkit, but my friend plays on this server and says it is awesome. I would love to join in the fun.
TehTub Posted February 12, 2014 Posted February 12, 2014 Username:slong150 Age:16 Location:United States Have you ever been banned from any servers?:Yes Can you read and write English (Note, Rules are in English)?:Yes What’s Rule Number Seven?:Listen to staff Summarize your MC/Tekkit Experience:I'm a noob, and I have never palyed tekkit, but my friend plays on this server and says it is awesome. I would love to join in the fun. Accepted, give me a minute or two to promote you. Have fun.
wenth Posted February 16, 2014 Posted February 16, 2014 failed to login :java.io.IOException: Server returned HTTP responce code: 503 for url (long as fucking url) o_O cant get this to stop popping up when i try and log in....java is upto date iv tryed re-opening the launcher a few times....any one else getting this msg?
wenth Posted February 16, 2014 Posted February 16, 2014 o good. annnnd now it freeze and tells me somthing about a bad log in O_o o_O well guess tekkit must be being weird again.
TehTub Posted February 16, 2014 Posted February 16, 2014 failed to login :java.io.IOException: Server returned HTTP responce code: 503 for url (long as fucking url) o_O cant get this to stop popping up when i try and log in....java is upto date iv tryed re-opening the launcher a few times....any one else getting this msg? Mojangs auth servers. Give it a bit...
wenth Posted February 17, 2014 Posted February 17, 2014 thanks tub, btw villagers arnt smelting any more....didnt do any thing to my forge i was using to smelt them into emeralds. is that off now?
TehTub Posted February 17, 2014 Posted February 17, 2014 thanks tub, btw villagers arnt smelting any more....didnt do any thing to my forge i was using to smelt them into emeralds. is that off now? Nothings been changed since the last update. So no idea. Side note: I'll be starting work on the next update for the pack soon, which means the dev server will be brought back online with the latest world backup for testing purposes. If you're already an accepted member, and wish to help test the update contact me via PM here and I'll give you the details. I'd like to avoid as much downtime and unexpected issues as possible before I push this update. The last one was enough for my tastes.
wenth Posted February 18, 2014 Posted February 18, 2014 there is no recipe for netherrack brick. id like to use some. could we possible have it be craftable in the next update?
TehTub Posted February 18, 2014 Posted February 18, 2014 there is no recipe for netherrack brick. id like to use some. could we possible have it be craftable in the next update? Netherrack in a furnace = Nether brick, 4 Nether bricks in a crafting grid = nether brick block.
wenth Posted February 18, 2014 Posted February 18, 2014 ok so don't put a hopper on an EXP bottler....they don't like it...and tub probably wants to kill me.....again
TehTub Posted February 18, 2014 Posted February 18, 2014 ATTENTION! The server is down and will remain down while I edit away an issue... Minimum of 4-8 hours downtime from the time of this post due to upload/download times and the likely hood I'll fall asleep in my chair (Its like 4am). I'll post when we're up again. Thank you for your patience.
garretteagle1 Posted February 18, 2014 Posted February 18, 2014 For all that are unaware, the new website is up and running. Below is the link. http://gman0805.wix.com/resiliencefreebuild Check back frequently as I am going to try and post atleast every other day. As for now, I will keep you updated on the server maintenance
TehTub Posted February 18, 2014 Posted February 18, 2014 And we're back online. Sorry for the delay, as expected I fell asleep at about 7AM 1/3rd of the way through the upload. Have fun.
OppositeNote Posted February 19, 2014 Posted February 19, 2014 hi all! after a long while, I'm back! I've been having some trouble lately (both with my pc and irl stuff I had to take care of), but now everything's solved, so you'll be seeing me some more again I'm also playing some tf2 with friends though, so I won't be all too active, but I'm gonna jump on the server when I have time
wenth Posted February 20, 2014 Posted February 20, 2014 o_O cant reach server.....o dear god dont tell me i crashed us again O_O all i did was take my fire stone out of the boiler!!!!
maphrea Posted February 20, 2014 Posted February 20, 2014 o_O cant reach server.....o dear god dont tell me i crashed us again O_O all i did was take my fire stone out of the boiler!!!! Nah somthin with the server's host, should be all good now.
TehTub Posted February 20, 2014 Posted February 20, 2014 So, no ones contacted me about testing the update, and that makes me a sad panda. Seriously, I'd like a good amount of people to try the dev pack before I push the update to the main server so we can eliminate as many "Oh crap I forgot/they didnt include that change in a change log" restarts as possible. Just a note, we WANT you to crash the dev server, its actually your objective. So if you're worried about that don't. I'm putting the final touches on the dev pack now and the server will be up tomorrow after I get done running errands. If you want to get a sneak peek at whats coming to the main server before everyone else PM me so I can give you the details.
maphrea Posted February 20, 2014 Posted February 20, 2014 Also, Please refrain from doing activation rituals near spawn. -.- really
maphrea Posted February 20, 2014 Posted February 20, 2014 So i was messin around on the dev server this morning and i found out that the forestry trade machines/cataloge's have been implemented . I've got the trade to show up in the catolouge (cannot spell) but you cant trade with yourself. Also micro-blocks added a new micro-block type: Fences. Yay for building!
TehTub Posted February 20, 2014 Posted February 20, 2014 So i was messin around on the dev server this morning and i found out that the forestry trade machines/cataloge's have been implemented . I've got the trade to show up in the catolouge (cannot spell) but you cant trade with yourself. Also micro-blocks added a new micro-block type: Fences. Yay for building! The mail order catalog and trade stations form Forestry have been implemented for awhile. Microblock fences and Pipe jackets were added by Extra Utilities. The updated mods on the dev server (for now) are: Opis EnderIO Steves Carts 2 Bibliocraft JABBA MineFactory Reloaded Big Reactors Morph OpenBlocks The rest are the same as the main server.
TehTub Posted February 23, 2014 Posted February 23, 2014 Hey guys, I'm rather disappointed that only one person has contacted me to help test the dev pack. It's going to take far more time then I expected for the update to be tested to the point where I'm comfortable pushing it to the main server, which is holding off a-lot of things I've been planning, including the regeneration of the Mining Age and further developments on the economy plugins. If I could get a couple more people to test the pack it'd be great, but as it stands it'll be upwards of 2-3 weeks before I can go through all the changes.
WC_Shill Posted February 25, 2014 Posted February 25, 2014 I have volunteered for the dev server, waiting on approval and info.
TehTub Posted February 25, 2014 Posted February 25, 2014 (edited) I'd like to make everyone aware, since we're looking at at least a week before the next update. That OpenBlock tanks will be removed from the existing world upon the update. This should give you time to relocate/modify your liquid storage to not use them any more. Put simply, Open block tanks were initially added as condensed storage for fluids before we gained approval for RailCraft. At this point we don't need them anymore, due to the replacement options (Iron/Steel Tanks from RailCraft, Buildcraft Tanks, Portable tanks from Thermal Expansion and even Liquid Managers from Steves Carts). Essentially, Open Tanks cause undue strain on Server and Client resources, server wise it takes more tick time to coordinate each block's fluid on the client, and on the client side, the dynamically rendered fluid and light emissions cause a good amount of fps dropping for clients. If you are currently using OpenBlock tanks, you'll have until the update is pushed to the main Modpack and server to switch out for another storage method. On a side note, I'll be writing a quick guide which I will have Garrette put on the site to give you guys some idea of how you can help limit lag and downtime by construction efficient machines. I realize very few people have as intimate a knowledge of how the mods interact with the server and clients and how small changes can eliminate issues before they appear as I do, so I'll write the guide to give you some pointers. Also, this is a very early bit of info, but best to get it out of the way now. With the current rampant growth of the world, and specifically the amount of tile entity's in the server, we'll soon be at a point where our server resources wont be able to keep the server running for more then 24 hours w/o a restart and it will only get worse from there. I hope you'll be able to understand the guide and help slow the growth so we can refrain from having to Regenerate the map for awhile. Edited February 25, 2014 by TehTub
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