Jump to content

plowmanplow

Discord Moderator
  • Posts

    4594
  • Joined

  • Last visited

  • Days Won

    74

Everything posted by plowmanplow

  1. Your file name has a ".rar" extension even though it is in ZIP format. While this won't prevent the Launcher from extracting the archive it is a good practice to make the file extension match the file format. Many (most?) of your mods are very old. You should bet getting your mods from the mod authors' distribution channels, not from random third party websites. Almost every mod you currently have with a file name in the format of "ModName-Mod-1.7.10.jar" is not from a legitimate source. Most of the mod versions you have included contain known, critical bugs. You should be including a full compliment of config files in your modpack archive.
  2. To add to the other two great recommendations, not always showing file extensions is a recipe for frustration and sorrow. There is absolutely no reason not to have extensions always visible and many compelling reasons to have them enabled. Simply google "Windows X always show file extensions" (where X is your version of windows) and one of the first links will walk you right through it.
  3. How much physical RAM does the server machine have? How much RAM are you allocating to the server process? Is there anything else running on the server? What is the exact line used in the launch script to start the server?
  4. Or you could be a contributing member of the community and just provide a download link. Standing on the backs of others trying to squeeze a quick buck? For shame.
  5. You need to change the "?dl=0" at the end of your download URL to "?dl=1". Also, you should be including a full compliment of config files in your modpack archive.
  6. Try using Waila Harvestability 1.8-1.1.5 which is for MC 1.8 instead of 1.8-1.1.6 which is for 1.8.x (1.8.8/1.8.9).
  7. The ".rar" file extension implies that your modpack archive is in RAR format. The Technic platform only supports ZIP format archives. Recreate your archive file in ZIP format.
  8. User a pastebin service for your logs and reports. Attachments don't work in these forums.
  9. You should probably be using the latest (1614) Forge. You should almost certainly be using MorePlanets instead of 4Space Is this a server or a client crash? If it's a server crash then you have a client-only mod (or a mod which is coded poorly and isn't working in SMP as it should). Always use a pastebin service instead of putting the crash report in your post.
  10. For the love of god, remove that huge log and use a pastebin service. It's nearly impossible to read in the current post.
  11. DatPackRedux is the latest instantiation of our "big" pack. While there are a lot of mods in the pack, there are multiple different paths to world domination including magic, industrial, and high-tech. Significant effort has been made to maintain balance between mods and to disable or nerf features which trivialize major aspects of other mods. CircleCraft is a family of servers with a diverse but welcoming community. We have folks of all ages and from all walks of life. Stroll on by and check the place out. If you like what you see then stay a while and enjoy yourself. Servers: We have multiple servers with linked chats to help keep the community together regardless of which server players choose to inhabit. The TekkitLite server is sort of our "hub". DatPackRedux Server: datpack.circlecraft.info (Custom Pack) Tekkit Lite Server: tekkitlite.circlecraft.info Tekkit Legends Server: legends.circlecraft.info Website: www.circlecraft.info Features: Thermos Starting kit with tools and food Major Plugins: Essentials, GriefPrevention, ForgeRestrictor, Better Alias, CraftIRC Dynmap Multiple ranks with increasing rights and privileges Unique "Titles" for particularly noteworthy achievements Like all CircleCraft server there are no donations, advertisements, etc. Rules: No griefing. Should be obvious, but for a general rule, if your grandmother would be disappointed with you after finding out what you did, you probably shouldn't do it. No asking for any rank over Veteran. Period. Keep chat friendly. Swearing should be limited to exclamations, not directed at anyone. Any exploitation of bugs or glitches will be dealt with harshly. More details available at spawn. Building: If you can see another player's base, ask them before building Nothing visually offensive (you know what I mean) Know your tech! Poorly designed systems or builds which may produce server lag will be dismantled. Feel free to build with others. However, if you trust someone on your claim and they subsequently take some of your stuff, that's going to be mostly on your head. If you have questions in game, don't hesitate to ask someone. We are trying to maintain a friendly experience and everyone participates as they can. If everything seems to your liking just stroll on out to play. Just because you don't see someone online doesn't mean they aren't there since the chats are linked so feel free to ask questions at any time. Feel free to post questions or comments in this thread about any of the servers.
  12. Creating a modpack: Click Creating a server: Click That will get you the most basic of servers for a custom modpack. Come back here if you have additional questions.
  13. Happy new years to everyone. We've had a great community of folks across our servers for years now and it wouldn't be the same without you. Good times!
  14. Merry Christmas, all you CircleCraft folks who are watching this thread. We've had a relaxing holiday online so far with folks from Estonia to California. Hope all is well on your end and that you are enjoying time with friends both online and off. Be well!
  15. @Nanobytez: Heh, yeah. Still rolling right along. We've even had an influx of new folks lately, but not near the numbers we once had. Kind of nice to have things solid and stable for so many years
  16. If space isn't a huge issue on the server you could rsync locally to another folder from the server files like a normal backup (saves off, etc), then use that local copy to rsync remotely so as not to tie the server up.
  17. This is a good indication that something to do with AnimationAPI is the source of your "client only mods on a server" issue: Caused by: java.lang.NoClassDefFoundError: net/minecraft/client/multiplayer/WorldClient at java.lang.Class.getDeclaredConstructors0(Native Method) at java.lang.Class.privateGetDeclaredConstructors(Unknown Source) at java.lang.Class.getConstructor0(Unknown Source) at java.lang.Class.newInstance(Unknown Source) at cpw.mods.fml.common.network.simpleimpl.SimpleNetworkWrapper.instantiate(SimpleNetworkWrapper.java:113) at cpw.mods.fml.common.network.simpleimpl.SimpleNetworkWrapper.registerMessage(SimpleNetworkWrapper.java:106) at thehippomaster.AnimationAPI.AnimationAPI.init(AnimationAPI.java:27) As for the client pack, it is always a good idea to include mods which are deploaded (loaded automatically as dependencies to other mods). For your pack this would be /1.7.10/Baubles-1.7.10-1.0.1.10.jar and /1.7.10/CodeChickenLib-1.7.10-1.1.3.138-universal.jar. Client only mods in your pack: AnimationAPI-1.7.10-1.2.3 Reis-Minimap TiCTooltips The catch here is that Ars Magica 2 requires AnimationAPI as a dependency. You need to update to AnimationAPI-1.7.10-1.2.4 in order for it to work properly on a server.
  18. You should probably be using a newer version of KCauldron: # 1.7.10-1481.146: 664666e Fix DragonAPI incompatibility (close #99)
  19. I run my servers on SSD partitions and the backups save (using rsync) over to separate spindle drives. There is no noticeable performance hit on the servers. If there ever was, one of the nice features of rsync is that you can limit the data rate so as not to negatively impact the server performance. The initial time to rsync is totally dependent on your hardware and how big your full server backup is. I can do a 7G full/initial backup in less than two minutes with no noticeable performance/TPS drop in-game. The way my script runs it performs a full backup every hour and hard links to the last backup. If a file has changed it will copy it over. If a file has not changed it will simply hard link to the previous version (which may itself be a hard link to its previous version, etc.). Each hourly backup appears to be a full backup at the file system level and can be treated as such. Restores, for whatever reason, can be done in part or in whole. Things like player data files which just require the player to be offline can be restored by simply copying a particular file from one of the backups to the "live" version. Files like world region DAT files would need to be copied over while the server itself is offline. A full restore would be as simple as using rsync (with the --delete option) to sync one of the backups to the live version.
  20. Any direct URL which returns a "HTTP/1.1 200 OK" response (even if that happens after the first 302 redirect) should work fine.
  21. @0Beechlgz: All the tests I can do indicate that URL should work just fine (proper HTTP/1/1 200 OK repsonse). You might want to take this to the Technic IRC channel.
  22. What is your current Solder API URL you put into your platform settings? What is the slug of one of your modpacks?
  23. A pack is not "complete" until it has a full compliment of config files included in its /config/ folder. These files can be used to improve mod interaction as well as fixing conflicts such as potions, enchants, and biomes. If you have conflicts this link should help you (same process for IDs other than items/blocks): http://forums.technicpack.net/topic/64178-hexxit-modification/#comment-519633 As for MCHeli, it's not built very well and won't be totally compatible with how current versions of Forge require mods to be installed. Current Forge versions will not load (or even start the pack at all) if there are "extracted" mods in the /mods/ folder. You can work around this with some chicanery, which the mod authors should be addressing and aren't. Additionally, the latest version on Curse is 0.9.1 but 0.10.7 is available on the Japanese site.
  24. Rsync has a couple features which apply very well in the MC server backups domain. When syncing from one location to another, it will only transfer the differences which saves significant time. Additionally, it can do hard link ( --link-dest= ) differential backups which allow you to make what appear to be full backups but area actually hard link (google this) files which means that only the changed files get backed up and the non-changed files get linked to their old versions which saves a ton of space. Here's a script I use for my some of my backups. If it is run every hour you will get 24 "full" backups which don't take up much more space than a single full backup: http://pastebin.com/weLtNReU Feel free to ask me any questions you have about the script. The same process can be used on Windows using Cygwin+rsync
  25. Use copy.com. Simply append "?download=1" (without quotes) to the end of any public share URL.
×
×
  • Create New...