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Lethosos

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Everything posted by Lethosos

  1. There's a post about Jakj choosing to not pursue MPMC+ compatability for the time being, due to how tick updates behave differently and seeing no clean way to make it possible, for now.
  2. Oh heck yes. I'm gonna have to make a Kitty Jail shirt for that.
  3. Yep. The upside is that it works exactly like ChickenBones' version, as well as a remote addon is availiable if you wished to mess with that as well. The only thing that would make it sexier is CC integration. Right now the best you can do is string transmitters along a line of RedNet cable and assign a color to each.
  4. Speaking of such, has anyone forked a build yet? Wouldn't want to get stuck with a bad build when we get around to updating BuildCraft for Technic purposes.
  5. For electric, yes they will. For fuel-based you should consider making an auto system to exchange any suspect jetpacks with an empty one.
  6. There's always the wireless option; I've added one such a mod to my testing setup and it works just fine.
  7. In theory a vertical line of MFR Block Breakers can chop down a tree, but that's as far as you can go without using a Planter/Harvester setup with MFR as well.
  8. You just already did that this morning.
  9. Ooo, like a metaspace warp gate or some sort of stabilized wormhole? :D
  10. I recommend borrowing the carpet for sticky floors. Just use the carriage panel as the foundation for the texture.
  11. Just to check, is Buildcraft pipes working correctly? Built a little mining rig (with remote controls) to check out a few things as well as retexturing the RiM blocks to 16bit. For some reason, the pipes seem to forget they're attached to something and the MFR block breakers spit out a block before they reconnect. (I checked when it's not moving, it works fine. Hindsight: Iron Pipes might be a better choice to funnel blocks into the chest.) End result is block spew.
  12. Cheapy, the moon mooned me! I demand it's removal!
  13. @Neowolf, you do know that he can just... stop being opensource if that happens. I mean, he isn't gonna stop being an ass.
  14. Because... they aren't there? I believe you can add those from a special list of extra textures for specific mods somewhere...
  15. Jakj's Redstone In Motion mod now supports players (with the immobilization side effect.) Look for it in the modder's section of the forums, it's still quite flexible for your needs.
  16. I just want to say that we are NOT related in any shape or form. They live way over on the other side of the universe from me. :p
  17. Middle managers do that, too. They expect their IT staff to be wizzards and magic it working again, or do the latest feature without getting a whole new box. Well, yes, there's magic involved, but it's a whole bunch of blood rituals and nasty voodun under THAT hood, buddy.
  18. Whelp. That ship has certainly sailed, and I'll be happy looking for what the Royal Lemmus Himself cooks up with his version. Bring it on.
  19. You put the fertilizer in the chipset slot, I see. That'll gunk up the system bad. I would put it over in the much larger empty region to the lower right, that will get it going.
  20. I do recall Minewood draws ores up to the surface over time, at the least.
  21. The cores of the special Twilight trees aren't meant to be cut down, I believe. I'll have to check to be sure what they do, but I recall that they lose their special properties if they get chopped down.
  22. Just looked up Wireless Redstone, there's one (from SlimeVoid, it operates a little bit different than Chickenbone's) that might be 1.5.2 ready. I'll chuck it into the tester pack and see. (The same post that lead me to it in Powercrystal's thread mentioned this mod, too.)
  23. I'll have to check the drop factor, but they're crafted according to mDiyo. He's got big plans for the armor system, and should be in the middle of testing the basic features of it.
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