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Posted

Oh the Portal mod! Or Wireless Redstone!

Wireless Redstone is in Technic. Portal Gun really shouldn't need a retex, but some large mods (ahem, Vanilla with Sprinkles) could use texturing, assuming they don't already base off the texture pack.

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Posted

Oh I completely forgot about it in Technic, I should use it... Well the Technic Mods are most of the major mods in Minecraft...

True point.. There's also MFR, a load of BC/IC2 addons, and assorted other stuff that I can't name off the top of my head.

Posted

True point.. There's also MFR, a load of BC/IC2 addons, and assorted other stuff that I can't name off the top of my head.

I haven't even looked into it I'm too intimidated. >->

Posted

If I may ask, what can we expect or look forward to in the next update? I'd love to put my two cents in and maybe even try my hand at helping if I find the time.

From my calculations.. I'm thinking around Christmas time? By then 0.8.5 should be done by then.

Seriously, probably by Saturday or Sunday.

It's great to know when it'll come, but I'd love to know what'll be updated and if I can help. ;)

Posted

Railcraft, general improvements, etc. We're rapidly approaching finished-ness.

I know that in one of the much earlier posts, Zicomax posted an image of stuff that he had retextured for railcraft but they were never added to the pack.

Posted

I know that in one of the much earlier posts, Zicomax posted an image of stuff that he had retextured for railcraft but they were never added to the pack.

I think you mean this? I've never worked on railcraft. And as far as I know, he never provided us a full .png of the tracks.

Amen brother.

Although I have other things going on, I could poke around with some textures for one of the other mods in technic and see what I can come up with for this. Ever since I first saw the John Smith pack, I couldn't go back.

EDIT: I could do with your latest file so I know how the setup works - although I'm rather familiar with texturing, I've never done minecraft texture packs before.

EDIT2: After a couple of hours of what I have so far... I've been tinkering with the railcraft2 texture map and overlaying with johnsmith-esque textures.

Rails1.jpg

Posted

That's what I was talking about, I thought that those were going to eventually be part of the texture pack.

He never gave us the copy that he was working on, so we don't have any of his work.

Posted

He never gave us the copy that he was working on, so we don't have any of his work.

Oh I get what your saying now. Okay. Well the textures you did look great and whenever you guys get around to railcraft I think they should be incorporated.

Posted

it appears that this thread isn't watched for me anymore, but oh well, I am really happy to see how much this has grown, considering that it took about a month for dokucraft support to get five feet.

Posted

Just curious, do you have an ETA on when it will be done? I mean, will it be done by the end of this year or will it be done by the end of NEXT year?

How well are things progressing?

As of now, about the middle of October, by the absolute latest, Halloween.

Posted

It's pretty much done as we speak. It's very usable, and very classy. There are minor things, but it's practically done. We really should have called it 0.9. I'll be texturing MFFS at some point, but I'm waiting for Kaker and Co. to (hopefully) update to Thunderdark's MFFS2, instead of immibis' MFFS1.

Posted

I'm not sure if it's been mentioned, however the Normal Chest to Copper Chest Upgrade and Normal Chest to Iron Chest Upgrade NEI icons are missing, which susequently affects the icon displayed on the crafting tables.

Posted

I'm not sure if it's been mentioned, however the Normal Chest to Copper Chest Upgrade and Normal Chest to Iron Chest Upgrade NEI icons are missing, which susequently affects the icon displayed on the crafting tables.

I already mentioned that.

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