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Help Test Tekkit 1.2.5c (1.6.4, FINALLY!)


Skuli

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Please add these to the list of requests.

1/ Turn Galacticraft Oil generation off. This gets really annoying when running a quarry and causes un-mined pillars below the oil. Also, when it flows, it turns into water that does not need blocks below it to create more source blocks.

2/ Turn on Uranium ore generation in Atomic Science. This has been something we have had to do manually since 1.1.10. As Big Reactors can also use uranium in its recopies, this is more important than ever to be made the default. Ignore due to 1.2.3.

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"Removal of Atomic Science mod" Aaw... but that was one of my favorite mods... Painfully broken... but still one of my favorites. Oh no... just means I'd have to add it back in myself... and deal with all the problems that come with it. ;)

Do we have any kind of non-reactor based steam generation in Tekkit now? To take advantage of the TE3 steam engines ability to use steam that is pumped into it, and in a very efficient way.

1/ Turn Galacticraft Oil generation off. This gets really annoying when running a quarry and causes un-mined pillars below the oil. Also, when it flows, it turns into water that does not need blocks below it to create more source blocks.

Also it can be a source of lag when it coincides with caves and revines. More so then BC oil for some reason.

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Do we have any kind of non-reactor based steam generation in Tekkit now? To take advantage of the TE3 steam engines ability to use steam that is pumped into it, and in a very efficient way.

AFAIK, the steam engine from TE3 accept water and solid fuel(wood, coal, etc) and generate RF. It doesn't necessarily accept steam as an input. Unless I misunderstood your sentences.

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Tekkit 1.2.3 beta will be going up shortly. This should be the last feature-changing release, a quick refresh of mod versions will follow soon after.

The major changes for this update are:

Removal of Atomic Science <- This is on hold pending updates

Removal of ObsidiPlates (CarpentersBlocks covers this functionality)

Added WAILA

Added Vending Block & AutoUtils dependency

Added MPS Addons

Updated Dimensional Doors

MPS Thermal Expansion recipes SHOULD be fixed, they look and work fine in testing.

Sounds nice =) Waiting for the release :D

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AFAIK, the steam engine from TE3 accept water and solid fuel(wood, coal, etc) and generate RF. It doesn't necessarily accept steam as an input. Unless I misunderstood your sentences.

But it does. You can pipe steam into it instead of fuel and water.

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I don't know, if it was posted before or is already fixed, but in Tekkit Version 1.2.2 i have some crashes related to Particle Accelerators. The first i build just crashed the game after the particle finished 1 round. I could not open the world anymore. The next one in a new world crashed the game when i turned it on. It was filled with 64 cobblestone and hat energy. The third was built like the second, but i did not give im energy and cobblestone. No crash.

Now i built a much bigger (size 45 at the cheat tool from atomic science) and it works fine without crashes since ~10 minutes.

can't reproduce the crash.

The crash-report file if it helps:

---- Minecraft Crash Report ----

// I feel sad now :(

Time: 27.01.14 13:45

Description: Exception in server tick loop

java.lang.NullPointerException

at java.util.LinkedList$ListItr.next(Unknown Source)

at codechicken.chunkloader.PlayerChunkViewerManager.update(PlayerChunkViewerManager.java:103)

at codechicken.chunkloader.ChunkLoaderEventHandler.tickEnd(ChunkLoaderEventHandler.java:35)

at cpw.mods.fml.common.SingleIntervalHandler.tickEnd(SingleIntervalHandler.java:34)

at cpw.mods.fml.common.FMLCommonHandler.tickEnd(FMLCommonHandler.java:141)

at cpw.mods.fml.common.FMLCommonHandler.onPostServerTick(FMLCommonHandler.java:274)

at net.minecraft.server.MinecraftServer.func_71217_p(MinecraftServer.java:622)

at net.minecraft.server.integrated.IntegratedServer.func_71217_p(IntegratedServer.java:129)

at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:484)

at net.minecraft.server.ThreadMinecraftServer.run(SourceFile:583)

A detailed walkthrough of the error, its code path and all known details is as follows:

---------------------------------------------------------------------------------------

-- System Details --

Details:

Minecraft Version: 1.6.4

Operating System: Windows Server 2012 (amd64) version 6.2

Java Version: 1.7.0_45, Oracle Corporation

Java VM Version: Java HotSpot 64-Bit Server VM (mixed mode), Oracle Corporation

Memory: 175753608 bytes (167 MB) / 759693312 bytes (724 MB) up to 954728448 bytes (910 MB)

JVM Flags: 3 total; -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_minecraft.exe.heapdump -Xmx1024m -XX:MaxPermSize=128m

AABB Pool Size: 316 (17696 bytes; 0 MB) allocated, 224 (12544 bytes; 0 MB) used

Suspicious classes: FML and Forge are installed

IntCache: cache: 0, tcache: 0, allocated: 0, tallocated: 0

FML: MCP v8.11 FML v6.4.45.953 Minecraft Forge 9.11.1.953 88 mods loaded, 88 mods active

mcp{8.09} [Minecraft Coder Pack] (minecraft.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available

FML{6.4.45.953} [Forge Mod Loader] (modpack.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available

Forge{9.11.1.953} [Minecraft Forge] (modpack.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available

AppliedEnergistics-Core{rv13.c} [AppliedEnergistics Core] (minecraft.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available

CodeChickenCore{0.9.0.7} [CodeChicken Core] (minecraft.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available

ImmibisMicroblocks{57.3.2} [immibis's Microblocks] (immibis-microblocks-57.3.2.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available

Micdoodlecore{} [Micdoodle8 Core] (minecraft.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available

NotEnoughItems{1.6.1.8} [Not Enough Items] (notenoughitems 1.6.1.8.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available

PowerCrystalsCore{1.1.8} [PowerCrystals Core] (powercrystalscore-1.1.8-9.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available

mod_ReiMinimap{v3.4_01 [1.6.2]} [mod_ReiMinimap] ([1.6.4]ReiMinimap_v3.4_01.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available

AppliedEnergistics{rv13.c} [Applied Energistics] (appeng-rv13-c-mc162.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available

BuildCraft|Core{4.2.2} [buildCraft] (BUILDCRAFT-A-1.6.4-4.2.2.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available

AtomicScience{1.0.0} [Atomic Science] (ATOMIC_SCIENCE_V1.0.0.164.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available

Backpack{1.26.29} [backpack] (BACKPACK-1.26.29-1.6.X.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available

ComputerCraft{1.58} [ComputerCraft] (ComputerCraft1.58.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available

BuildCraft|Builders{4.2.2} [bC Builders] (BUILDCRAFT-A-1.6.4-4.2.2.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available

UniversalElectricity{3.0.0} [universal Electricity] (universal-electricity-3.0.0.272-core.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available

BuildCraft|Energy{4.2.2} [bC Energy] (BUILDCRAFT-A-1.6.4-4.2.2.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available

BuildCraft|Factory{4.2.2} [bC Factory] (BUILDCRAFT-A-1.6.4-4.2.2.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available

BuildCraft|Transport{4.2.2} [bC Transport] (BUILDCRAFT-A-1.6.4-4.2.2.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available

MineFactoryReloaded{1.6.2R2.7.4} [MineFactory Reloaded] (minefactoryreloaded-2.7.4-255.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available

CoFHCore{2.0.0.2} [CoFH Core] (cofhcore-2.0.0.2.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available

NetherOres{1.6.2R2.2.1} [Nether Ores] (NetherOres-2.2.1-14.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available

ForgeMultipart{1.0.0.219} [Forge Multipart] (ForgeMultipart-universal-1.6.4-1.0.0.219.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available

ThermalExpansion{3.0.0.2} [Thermal Expansion] (thermalexpansion-3.0.0.2.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available

BigReactors{0.2.14A} [big Reactors] (bigreactors-0.2.14a.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available

bspkrsCore{v5.2(1.6.4)} [bspkrsCore] (BSPKRSCOREV5.2.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available

BuildCraft|Silicon{4.2.2} [bC Silicon] (BUILDCRAFT-A-1.6.4-4.2.2.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available

Additional-Buildcraft-Objects{1.0.7.557} [Additional Buildcraft Objects] (buildcraft-Z-additional-buildcraft-objects-1.0.7.557.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available

CalclaviaCore{1.0.0} [CalclaviaCore] (calclavia core-v1.0.0.48.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available

CarpentersBlocks{v1.9.9} [Carpenter's Blocks] (carpenter's blocks v1.9.9 - mc 1.6+.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available

ChickenChunks{1.3.3.3} [ChickenChunks] (ChickenChunks 1.3.3.3.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available

CoFHLoot{2.0.0.2} [CoFH Loot] (cofhcore-2.0.0.2.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available

CoFHMasquerade{2.0.0.2} [CoFH Masquerade] (cofhcore-2.0.0.2.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available

CoFHSocial{2.0.0.2} [CoFH Social] (cofhcore-2.0.0.2.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available

CoFHWorld{2.0.0.2} [CoFH World] (cofhcore-2.0.0.2.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available

CCTurtle{1.58} [ComputerCraft Turtles] (ComputerCraft1.58.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available

ImmibisCore{57.1.6} [immibis Core] (immibis-core-57.1.6.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available

DimensionalAnchors{57.1.9} [Dimensional Anchors] (DIMENSIONAL-ANCHOR-57.1.9.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available

dimdoors{$VERSION$} [Dimensional Doors] (DimensionalDoors-2.2.1RC1-48.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available

EnderStorage{1.4.3.5} [EnderStorage] (EnderStorage 1.4.3.5.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available

EE3{pre2a} [Equivalent Exchange 3] (EquivalentExchange3-pre2a.34.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available

GalacticraftCore{2.0.8} [Galacticraft Core] (galacticraft-1.6.4-2.0.8.908.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available

GalacticraftMars{2.0.8} [Galacticraft Mars] (galacticraft-planets-1.6.4-2.0.8.908.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available

GregsLighting{1.9.1} [Greg's Lighting] (GregsLighting-1.9.1-mc1.6.4.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available

inventorytweaks{1.56} [inventory Tweaks] (InventoryTweaks-MC1.6.2-1.56-b77.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available

IronChest{5.4.1.675} [iron Chest] (IRONCHEST-UNIVERSAL-1.6.4-5.4.1.675.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available

LogisticsPipes|Main{0.7.4.dev.98} [Logistics Pipes] (logisticspipes-mc1.6.4-0.7.4.dev.98.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available

MFFS{3.6.1} [Modular Force Field System] (MFFS_V3.6.1.313.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available

MFR Compat Forestry Trees{1.0} [MFR Compat Forestry Trees] (minefactoryreloaded-2.7.4-255.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available

MFR Compat Extra Trees{1.0} [MFR Compat Extra Trees] (minefactoryreloaded-2.7.4-255.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available

MineFactoryReloaded|CompatAppliedEnergistics{1.6.2R2.7.4} [MFR Compat: Applied Energistics] (minefactoryreloaded-2.7.4-255.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available

MineFactoryReloaded|CompatAtum{1.6.2R2.7.4} [MFR Compat: Atum] (minefactoryreloaded-2.7.4-255.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available

MineFactoryReloaded|CompatBackTools{1.6.2R2.7.4} [MFR Compat: BackTools] (minefactoryreloaded-2.7.4-255.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available

MineFactoryReloaded|CompatBuildCraft{1.6.2R2.7.4} [MFR Compat: BuildCraft] (minefactoryreloaded-2.7.4-255.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available

MineFactoryReloaded|CompatChococraft{1.6.2R2.7.4} [MFR Compat: Chococraft] (minefactoryreloaded-2.7.4-255.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available

MineFactoryReloaded|CompatExtraBiomes{1.6.2R2.7.4} [MFR Compat: ExtraBiomes] (minefactoryreloaded-2.7.4-255.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available

MineFactoryReloaded|CompatForestry{1.6.2R2.7.4} [MFR Compat: Forestry] (minefactoryreloaded-2.7.4-255.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available

MineFactoryReloaded|CompatForestryPre{1.6.2R2.7.4} [MFR Compat: Forestry (part 2)] (minefactoryreloaded-2.7.4-255.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available

MineFactoryReloaded|CompatForgeMicroblock{1.6.2R2.7.4} [MFR Compat: ForgeMicroblock] (minefactoryreloaded-2.7.4-255.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available

MineFactoryReloaded|CompatIC2{1.6.2R2.7.4} [MFR Compat: IC2] (minefactoryreloaded-2.7.4-255.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available

MineFactoryReloaded|CompatMagicalCrops{1.6.2R2.7.4} [MFR Compat: Magical Crops] (minefactoryreloaded-2.7.4-255.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available

Mystcraft{0.10.11.00} [Mystcraft] (mystcraft-uni-1.6.4-0.10.11.00.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available

MineFactoryReloaded|CompatMystcraft{1.6.2R2.7.4} [MFR Compat: Mystcraft] (minefactoryreloaded-2.7.4-255.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available

MineFactoryReloaded|CompatPams{1.6.2R2.7.4} [MFR Compat: Pam's Mods] (minefactoryreloaded-2.7.4-255.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available

MineFactoryReloaded|CompatRailcraft{1.6.2R2.7.4} [MFR Compat: Railcraft] (minefactoryreloaded-2.7.4-255.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available

MineFactoryReloaded|CompatRP2{1.6.2R2.7.4} [MFR Compat: RP2] (minefactoryreloaded-2.7.4-255.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available

MineFactoryReloaded|CompatSufficientBiomes{1.6.2R2.7.4} [MFR Compat: Sufficient Biomes] (minefactoryreloaded-2.7.4-255.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available

MineFactoryReloaded|CompatThaumcraft{1.6.2R2.7.4} [MFR Compat: Thaumcraft] (minefactoryreloaded-2.7.4-255.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available

MineFactoryReloaded|CompatThermalExpansion{1.6.2R2.7.4} [MFR Compat: Thermal Expansion] (minefactoryreloaded-2.7.4-255.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available

MineFactoryReloaded|CompatTwilightForest{1.6.2R2.7.4} [MFR Compat: TwilightForest] (minefactoryreloaded-2.7.4-255.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available

MineFactoryReloaded|CompatVanilla{1.6.2R2.7.4} [MFR Compat: Vanilla] (minefactoryreloaded-2.7.4-255.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available

MineFactoryReloaded|CompatXyCraft{1.6.2R2.7.4} [MFR Compat: XyCraft] (minefactoryreloaded-2.7.4-255.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available

numina{0.1.1-53} [Numina] (Numina-1.6.2-0.1.1-53.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available

powersuits{0.9.0-84} [MachineMuse's Modular Powersuits] (ModularPowersuits-1.6.2-0.9.0-84.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available

NEIPlugins{1.1.0.6} [NEI Plugins] (neiplugins-1.1.0.6.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available

ObsidiPlates{2.0.0} [Obsidian Pressure Plates] (obsidiplates-1.6.2-universal-2.0.0.15.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available

OCS{1.6.4.1} [OpenCCSensors] (OPENCCSENSORS-1.6.4.1B.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available

OpenPeripheral{0.2.1} [OpenPeripheral] (OpenPeripheral-0.2.1-preview8.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available

bau5_ProjectBench{1.8.0} [Project Bench] (ProjectBench-1.6.2-v1.8.0.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available

QuantumCraft{1.1} [qCraft] (qcraft1.1.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available

Redstone Arsenal{1.0.0.0} [Redstone Arsenal] (RedstoneArsenal-1.0.0.0.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available

StevesCarts{2.0.0.b9} [steve's Carts 2] (STEVESCARTS2.0.0.B9.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available

tradeboothmod{0.6.4.2} [Trade Booth Mod] (tradebooth.0.6.4.2.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available

TreeCapitator{Forge 1.6.4.r09} [Treecapitator] (TREECAPITATOR.FORGE.1.6.4.R09.UNIVERSAL.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available

weaponmod{1.6.2 v1.13.5} [balkon's WeaponMod] (WeaponMod.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available

McMultipart{1.0.0.219} [Minecraft Multipart Plugin] (ForgeMultipart-universal-1.6.4-1.0.0.219.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available

ForgeMicroblock{1.0.0.219} [Forge Microblocks] (ForgeMultipart-universal-1.6.4-1.0.0.219.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available

Profiler Position: N/A (disabled)

Vec3 Pool Size: 395 (22120 bytes; 0 MB) allocated, 257 (14392 bytes; 0 MB) used

Player Count: 1 / 8; [GCCorePlayerMP['NAMECENSORED'/10, l='New World', x=317,01, y=56,00, z=141,50]]

Type: Integrated Server (map_client.txt)

Is Modded: Definitely; Client brand changed to 'fml,forge'

//edit: just crashed again. without doing anything ..

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Is there any reason why the Atomic Science mod gets kicked out? In my opinion it woud be better to add all UE API Mods so we have the full package...grgrgr i remember the good old IC2 times with reactors that can make boom <3 tekkit is getting a bit boring when u take all the cool stuff out.

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I have noticed 2 bugs running 1.2.2

1. After a while NEI when searching by 3 letters everything goes blank. I can type re and see everything with re but if I type in red everything is blank.

2. Invar Axe does not work with Teecapitator just chops 1 block of the tree.

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AFAIK' date=' the steam engine from TE3 accept water and solid fuel(wood, coal, etc) and generate RF. It doesn't necessarily accept steam as an input. Unless I misunderstood your sentences.[/quote']

As dwwojcik said: you can pipe steam into it instead of burning solid fuels. It acts as both a solid fuel fired dynamo, AND a steam fueled dynamo. They did a real nice job making all the dynamo's more versatile. :)

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I updated Atomic Science in Tekkit 1.2.2 to the current release (with dependency mods) and everything works fine now! No "right-click-crashes"... for now everything seems all right for me.

Updates:

Atomic-Science-1.0.1.13.jar

Calclavia Core-1.1.1.47.jar (needed for AS)

Universal-Electricity-3.0.1.25-core.jar (needed for AS)

Modular-Force-Field-System-3.6.2.9.jar (without updating MFFS I get a "missing function error" in Calclavia Core from the "old" MFFS.jar file)

I was so excited when i saw your solution,got to work on fixing it right away, however upon installing all of the mentioned versions of the 4 mods, my client crashes with id conflicts, this is what the id conflict log states

#Blocks

3972: multiBlock from CalclaviaCore - aluminumWire from GalacticraftCore

Suggested Ranges: 3398-3971 (574 IDs), 2577-3149 (573 IDs), 1760-1979 (220 IDs)

any suggestions on getting minecraft working with the new versions? i sort of get what an id conflict is but im not sure of how to fixit, if it can be fixed...

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As dwwojcik said: you can pipe steam into it instead of burning solid fuels. It acts as both a solid fuel fired dynamo, AND a steam fueled dynamo. They did a real nice job making all the dynamo's more versatile. :)

I must've missed that. I don't think it matters though, since the only thing that can produce steam that I know of is only RC's steam boiler and AS' reactor. But then again, I might be wrong.

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Hello

1. Thin Wire (from OpenPeripheral) is still uncraftable --> almost nothing from OpenPeripheral is craftable.

2. Minium stone still doesn't work

Please add these to the list of requests.

1/ Turn Galacticraft Oil generation off. This gets really annoying when running a quarry and causes un-mined pillars below the oil. Also, when it flows, it turns into water that does not need blocks below it to create more source blocks.

You can turn it off in the config...

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Quality of Life config requests are valid requests too. Search the Tekkit forums for uranium ore generation, quite a few threads pop up. Both Galacticraft oil and uranium are things that we can change in the config but would be very nice if Tekkit already came with these options updated for us.

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Please add these to the list of requests.

1/ Turn Galacticraft Oil generation off. This gets really annoying when running a quarry and causes un-mined pillars below the oil. Also, when it flows, it turns into water that does not need blocks below it to create more source blocks.

2/ Turn on Uranium ore generation in Atomic Science. This has been something we have had to do manually since 1.1.10. As Big Reactors can also use uranium in its recopies, this is more important than ever to be made the default. Ignore due to 1.2.3.

B:"Disable oil Gen on Overworld"=true is already enabled in the configs. I'll look into why GC oil is still generating.

Also, Atomic Science appears to ahve had uranium ore generation enabled as well:

ore_generation {

B:"Generate Uranium Ore"=true

}

So I'll look into these. Possibly the default changed when I updated the mods today.

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1.2.4 is updated.

Server is available at:

http://mirror.technicpack.net/Technic/servers/tekkitmain/Tekkit_Server_v1.2.4.zip

Updated the following mods:


atomic-science-1.1.0.15.zip

big-reactors-v2.15a.zip

buildcraft-Z-additional-buildcraft-objects-1.0.7.558.zip

calclavia core-1.1.1.59.zip

carpenter's blocks v2.0.0 - MC 1.6+.zip

dimensional-anchor-57.1.91.zip

equivalentexchange3-1.6.4-pre2a.56.zip

immibis-core-57.1.92.jar

immibis-microblocks-57.5.0.zip

ironchest-universal-1.6.4-5.4.1.697.zip

logisticspipes-mc1.6.4-0.7.4.dev.102.zip

modular-force-field-system-3.6.2.9.zip

mystcraft-uni-1.6.4-0.10.12.00.zip

stevescarts2.0.0.b10.zip

universal-electricity-3.0.1.26-core.zip

Fortunately, the Atomic Science crashes appear to be resolved. This should mark the end of MAJOR mod additions/removals.

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1.2.4 is updated.

Server is available at:

http://mirror.technicpack.net/Technic/servers/tekkitmain/Tekkit_Server_v1.2.4.zip

Fortunately, the Atomic Science crashes appear to be resolved. This should mark the end of MAJOR mod additions/removals.

I'm running 1.2.4 on my server, connecting with the 1.2.4 client build, getting the following error on the client.

Forge Mod Loader has found ID mismatches

Complete details are in the log file

 

ID 2452 from Mod EE3 is missing

ID 2453 from Mod EE3 is missing

ID 2454 is mismatched between world and game

ID 2455 is mismatched between world and game

 

You cannot connect to this server

Build 1.2.4 was a clean install on my server.

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B:"Disable oil Gen on Overworld"=true is already enabled in the configs. I'll look into why GC oil is still generating.

Also, Atomic Science appears to ahve had uranium ore generation enabled as well:

ore_generation {

B:"Generate Uranium Ore"=true

}

So I'll look into these. Possibly the default changed when I updated the mods today.

Awesome! Thank you for all the hard work Skuli and Technic Team!

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B:"Disable oil Gen on Overworld"=true is already enabled in the configs. I'll look into why GC oil is still generating.

Also, Atomic Science appears to ahve had uranium ore generation enabled as well:

ore_generation {

B:"Generate Uranium Ore"=true

}

So I'll look into these. Possibly the default changed when I updated the mods today.

Skuli, to enable uranite ore generation u HAVE to change the uranite ID from ... I think 930 to 1402 in two cofh config files!

This will enable it... Nothing else worked for me.

\Tekkit1.2\config\cofh\World.cfg

####################

        # uranite

        ####################

 

        uranite {

            I:BlockId=1402

            I:BlockMeta=0

            I:ClusterSize=3

            I:MaxY=25

            I:MinY=1

            I:NumClusters=9

            B:RetroGen=true

        }


 

\Tekkit1.2\config\cofh\WorldCustomGen.txt


UNIFORM    Uranite    1402    0    3    9    1    25    true

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