Alistair Heath Posted November 25, 2014 Posted November 25, 2014 (edited) Hi, sorry to add to the already abundant supply of queries about BIOMES O PLENTY being used on servers but i've found nothing about 1.7.10 servers. So im using a simple forge based server (latest 1.7.10 version), loaded all the mods fine (can provide list if required) and all the mods work absolutely fine client side. However i've tried repeatedly to get BIOMESOP to work on generating the server and to no avail. To address the FAQs: I have the latest version of BIOMESOP for 1.7.10 (and have tried numerous other versions) On the newest version there doesn't appear to be a "replace generated biomes with BIOMESOP biomes" I have tried on the server notepad document (previously server.properties) with: generator-settings=BIOMESOP level-type=DEFAULT generator-settings= level-type=BIOMESOP generator-settings=BIOMESOP level-type=BIOMESOP i have also tried copying over a BIOMESOP world from single player onto the server files, it keeps the generated chunks but then generates vanilla biomes beyond that. The fact that the client is able to generate BIOMESOP worlds on single player leads me to believe that the mod works fine but something serverside (probably configs) is stopping it. Any help is appreciated guys The Log is as follows: [23:14:18 ERROR]: Exception handling console input java.io.IOException: The handle is invalid at java.io.FileInputStream.readBytes(Native Method) ~[?:1.7.0_71] at java.io.FileInputStream.read(Unknown Source) ~[?:1.7.0_71] at java.io.BufferedInputStream.read1(Unknown Source) ~[?:1.7.0_71] at java.io.BufferedInputStream.read(Unknown Source) ~[?:1.7.0_71] at sun.nio.cs.StreamDecoder.readBytes(Unknown Source) ~[?:1.7.0_71] at sun.nio.cs.StreamDecoder.implRead(Unknown Source) ~[?:1.7.0_71] at sun.nio.cs.StreamDecoder.read(Unknown Source) ~[?:1.7.0_71] at java.io.InputStreamReader.read(Unknown Source) ~[?:1.7.0_71] at java.io.BufferedReader.fill(Unknown Source) ~[?:1.7.0_71] at java.io.BufferedReader.readLine(Unknown Source) ~[?:1.7.0_71] at java.io.BufferedReader.readLine(Unknown Source) ~[?:1.7.0_71] at lv.run(SourceFile:79) [minecraft_server.1.7.10.jar:?] [23:14:18 INFO]: Starting minecraft server version 1.7.10 [23:14:18 INFO]: Loading properties [23:14:18 INFO]: Default game type: SURVIVAL [23:14:18 INFO]: Generating keypair [23:14:18 INFO]: Starting Minecraft server on *:25565 [23:14:18 INFO]: Preparing level "world" [23:14:19 INFO]: Preparing start region for level 0 [23:14:20 INFO]: Preparing spawn area: 22% [23:14:21 INFO]: Preparing spawn area: 47% [23:14:22 INFO]: Preparing spawn area: 69% [23:14:23 INFO]: Preparing spawn area: 97% [23:14:23 INFO]: Done (4.199s)! For help, type "help" or "?" Modpack is here: http://www.technicpack.net/api/modpack/alis-build-1710 Server i am trying to run is here: https://dl.dropboxusercontent.com/u/77857634/Tekkit/Server.zip Day 4, 100 views, 0 replies - i'm getting lonely, someone help please! Edited November 30, 2014 by Alistair Heath
31trainman Posted December 4, 2014 Posted December 4, 2014 First off stop using bop as its broken and could result in map corruption. Switch to extra biomes xl and it will work.
Alistair Heath Posted December 4, 2014 Author Posted December 4, 2014 Well im glad someone has finally replied. I partly agree with you, however ExtrabiomesXL doesn't appear to offer the same variety of biomes as BIOMESOP and i'm using it to modify the biome sizes too. This is for new map generation i.e. blank slate server not converting an old map so i've not encountered this map corruption with BIOMESOP previously.
Alistair Heath Posted December 20, 2014 Author Posted December 20, 2014 Update: tried Extrabiomes XL, caused a crash. I haven't encountered any of the bugs you've mentioned before and i've ran a server for about a year with it on. I striped both client and server side down to BIOMESOP only and still the serverside wouldn't generate. I would really appreciate some help even if that includes someone making a server where BIOMESOP works with this modpack
Discord Moderator plowmanplow Posted December 20, 2014 Discord Moderator Posted December 20, 2014 Saw a few different posts by you about this and decided to wade in. Here are my findings: I created a Forge 1.7.10 #1240 server using your pack: Removed MDK-1.7.10-7.1.1.127. This is the developers kit and should not be in the client or server. Removed Numina. This is only used by MMMPS which you neither have in your pack, nor for which there is a working version in 1.7.10. Removed Rei's Minimap. Client-only mod. Set level-type to BIOMESOP in the server.properties file. Started server. I launched your client in my test environment on Forge 1.7.10 #1240 (you have #1230 in your pack). I was able to connect to the server and fly around. Biomes O' Plenty biomes are generating properly and I had no troubles. Alistair Heath 1
Alistair Heath Posted December 20, 2014 Author Posted December 20, 2014 Saw a few different posts by you about this and decided to wade in. Here are my findings: I created a Forge 1.7.10 #1240 server using your pack: Removed MDK-1.7.10-7.1.1.127. This is the developers kit and should not be in the client or server. Removed Numina. This is only used by MMMPS which you neither have in your pack, nor for which there is a working version in 1.7.10. Removed Rei's Minimap. Client-only mod. Set level-type to BIOMESOP in the server.properties file. Started server. I launched your client in my test environment on Forge 1.7.10 #1240 (you have #1230 in your pack). I was able to connect to the server and fly around. Biomes O' Plenty biomes are generating properly and I had no troubles. I've just tried this, worked a charm thank you! Strange how the mods were interacting but at least its over thank you. For anyone wanting the working server i will be fixing the link i mentioned earlier for both the client download and a server download Server: https://dl.dropboxusercontent.com/u/77857634/Tekkit/Server%20-%20official.rar client download: https://dl.dropboxusercontent.com/u/77857634/Tekkit/OfficalMK4.zip
Torezu Posted January 8, 2015 Posted January 8, 2015 First off stop using bop as its broken and could result in map corruption. Switch to extra biomes xl and it will work. I have not noticed that it's broken. As a matter of fact, I've never had it crash or corrupt worlds. Other things have, yes, but not BoP. Alistair Heath and CharZinta 2
CharZinta Posted January 10, 2015 Posted January 10, 2015 First off stop using bop as its boken and could result in map corruption. Switch to extra biomes xl and it will work. Really? Show links and screen's or it didn't happen. I've been running BOP since 1.4.7 and the new mod pack I'm working on has NO problems with BOP and I've had to generate a new world repeatedly.
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