[1.2.9h] Tekkit by CraftersLand [PvP | Clans | Economy | Dynmap | Towns | 80 Slots] Be inventive! - Fresh Start!By brunyman
Website || Community Forum
Server Address: tekkit.craftersland.net:25567
Our Tekkit adventure started with Tekkit now called Classic, that was a long time ago but we love Tekkit and we are now here with the latest version!
> Hosted in USA in a DataCenter on a Dedicated Server.
> Online 24/7.
> Powerful Land Protection with MyTown mod to keep your work safe from grief. Create Towns and Nations!
> PvP and PvE, Clans.
> Economy: Server Shops , Players Market, Trades, Vote Rewards.
> Few restricted items (details below)
> Optimized for minimal lag.
> Turtle's and Quarry's are 100% safe to use.
Disabled Mods: Balkon's WeaponsMod - PvP protection bypass including spawn protection. InventoryTweaks - Item duplication bugs. Redstone in Motion - Used a lot for grief, protection bypass. Restricted Items: Matter Cannon - Applied Energistics - Protection bypass. Needlegun - MineFactory Reloaded - Protection bypass. SPAMR Launcher - MineFactory Reloaded - Protection bypass. Sacred Rubber Sapling - MineFactory Reloaded - A huge tree, once placed it takes space to up to 4 regions bypassing protection in the process and causing very low fps to clients. Plastic Bag - MineFactory Reloaded - Item Dupe Bug; Lux Capacitor - MMM Powersuits - Only restricted for block place for protection bypass. Creative StrongBox - Thermal Expansion - Item duplicator. Florb - Thermal Expansion - Protecion bypass. Confiscate Module - MFFS - Can steal players inventory's. Anti Personnel Module - MFFS - Killing players and stealing items. Desintegration Module -MFFS - Block Grief Sponge Module - MFFS - Fluid Grief Notes: The Mystcraft and DimensionalDoors worlds are wiped once per week to maintain the server stable and without lag - so do not build bases there! You can build towns on the main world, moon and mars, we don't know how stable the last 2 are so the main world is the safest for base building. Up to date restricted list can also be found >here.
Some of our major plugins:
Essentials Buycraft DirectSupport HeroChat PermissionsEX RandomSpawn GlobalMarket DynamicMap Clans VoteParty and Rewards. Crates.
CraftersLand is a Minecraft Community founded on August 2011, first started with a survival server after a wile we opened our first tekkit server now called tekkit classic. Now after more then 2 years we learned a lot and we try to provide as good and as advanced servers as possible. We also have a community forum where you can post problems on our servers or if you need any help.
Now some pictures with our Tekkit server:
Hi, i've been developing a modpack lately and have discovered after multiple attempts that mods won't load, the forge is renamed and all dependencies and stuff are in, it works on MC Client but not on Technic. Please help I'm trying to make a server. :)
Link to the modpack: https://dl.dropboxusercontent.com/s/8f10bxphd9ixtzy/modpack.zip
When i start my modpack it starts vanilla minecraft without any mods
link to dropbox
i am using forge 1.14.4 28.2.0
I updated a modpack last night and lost everything. Most of the mods that were in the pack I use all the time and they were removed. I tried to reinstall them, got Needs Newest Forge Update, tried to install that and nothing. I've even uninstalled and reinstalled the modpack several times. When I load the game it just loads the vanilla version. I asked for help in their Discord but there was nothing that they could really do. I've tried a few modpacks and they all load just fine. Is there a away to fix this?
Howdy, I'm trying to set up a dumb little modpack for me to screw around with using the technic launcher, mostly so I can still use client-side mods on my main client without having to switch the mod folders constantly. Anyways, as the title suggests, it's opening up in vanilla. I understand this is a relatively common issue, and have spent the last 2 or more hours looking at other members' help requests to little avail. As far as I can tell, everything has been done correctly.
The modpack is unceremoniously called Dat Survivor Boi, since Survivor was taken and I didn't feel like making something serious, as this was supposed to be a relatively private thing at first. Any help would be appreciated. I suspect it might have something to do with "coremods", but I haven't really screwed around with mods later than 1.7.10 before, so I am very unfamiliar with it. It's never been an issue in my past, and I'm doubtful it is now, but that's the only thing I can tell could be wrong.
Thank you for reading.